QuakeSounds mod release.

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QuakeSounds mod release.

Postby System » Sun Dec 02, 07 7:41 pm

I've decided to release the QuakeSounds mod. It's by no means finished. Feel free to disassemble, hack and make changes as needed.

Feedback is welcome.

http://www.decompiled.org/2011/01/deus- ... esoundsv2/
Last edited by System on Mon Jan 03, 11 8:11 pm, edited 3 times in total.
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Postby ~[R2K]D-BLOCK~ » Sun Dec 02, 07 9:49 pm

Waiting for this mod. Glad you posted it. 8)
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Postby System » Sun Dec 02, 07 10:55 pm

Updated link do to version control issues LOL.
Last edited by System on Sun Feb 13, 11 5:23 pm, edited 1 time in total.
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Postby {17}Ales » Mon Dec 03, 07 5:46 pm

LOL this mod is cool :D Its funny when it starts counting down during a fight and there your are panicking and thinking "C'mon Ales c'mon finish him off, finish him off!!!".
My msn is now updated add me xD.
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Postby ~[R2K]D-BLOCK~ » Mon Dec 03, 07 6:06 pm

Thats the announcer mod. You got your mods mixed up. :?
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Postby {17}Ales » Mon Dec 03, 07 7:27 pm

Crap :S Ah well the other mods cool I bet this one will be equally cooler.
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Postby Cozmo » Mon Dec 03, 07 7:41 pm

I like the multikill function.
Nice mod. :)
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Postby System » Mon Jan 03, 11 8:12 pm

Fixed the link in the first post =).
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Postby DxPlayer » Tue Jan 04, 11 12:20 am

Awesome!
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Postby ~Blade~ » Tue Jan 04, 11 12:42 pm

thanks, was looking for a readme on how to install this for ages :D

This was my first attempt at Uscript and I was shocked when almost 7 years later I found a majority of the remaining game server were using it!

:?:
Last edited by ~Blade~ on Tue Jan 04, 11 1:13 pm, edited 1 time in total.
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Postby ~ô¿ô~Nobody~ » Wed Jan 05, 11 11:49 am

Actually, I don't know any server that uses it. :?
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Postby System » Wed Jan 05, 11 8:27 pm

Don't believe everything you read. I guess that's the moral in this story.
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