MeshTrig [SP/MP BOTH]

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MeshTrig [SP/MP BOTH]

Postby ~DJ~ » Thu May 28, 09 12:49 am

Hey guys! This trigger changes your mesh along with the texture as you choose the class from the UED. Works for both MP and SP. Its unprotected, as I don't like protecting anyways :D

Preview:

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Special thanks to Cozmo for helping me! thanks mate.
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~DJ~
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Postby Tantalus » Thu May 28, 09 10:39 am

Red.


Serious fucking business.



The gun-in-a-bottle is only moments from completion. :twisted:
Signatures are dumb.

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Postby ~DJ~ » Thu May 28, 09 10:57 am

tat message is removable, some people will think that its annoying to see a message, so I made a bool so you can change your mesh along with the texture without letting the player noticing it by simply changing the "bShowMessage" bool to false. :O



wut i dun get you, any way :$
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Postby Tantalus » Thu May 28, 09 11:04 am

Well, gun in a violin case is classic. And message in a bottle is also a classic.


2 and 2 together.
Signatures are dumb.

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