Anti telefrag?

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Anti telefrag?

Postby Mastakilla » Tue Aug 18, 09 6:29 pm

Are there any mod up for grabs to prevent players from killing eachother when using a teleporter or whatever, besides using different teleporter locations etc?

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Postby ~DJ~ » Tue Aug 18, 09 10:27 pm

Well, yes, if someone re-codes the Teleporter class.. :O


I don't think that anyone has made a modification like that, but I think it's possible..
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Postby Legion » Tue Aug 18, 09 10:30 pm

I don't see what use that could possibly be... if anything, it would make the game a bit dull.
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Postby ~DJ~ » Tue Aug 18, 09 10:41 pm

Not really, what if he wants no-kill game?
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Postby Mr. Tastix » Wed Aug 19, 09 12:38 am

And you just proved his point. A "no-kill game" in an FPS would be pretty friggin dull.
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Postby Mastakilla » Wed Aug 19, 09 1:48 am

It's about the annoying telefrag, when you let's say use a teleporter in a map instead of an elevator, you frag eachother. Even teammates when friendly fire is off.

It's not to disable fragging entirely, obviously.
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Postby Legion » Wed Aug 19, 09 4:10 am

~DJ~ wrote:Not really, what if he wants no-kill game?

Then he should go play the Wizard of Oz.
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Postby Alex » Wed Aug 19, 09 8:28 am

If anyone here wants to attempt it:

SetCollision(False, False, False);
SetLocation(Loc here);
SetCollision(True, True, True);

Should do the trick. I think.
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