Multiplayer Mutators:

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Multiplayer Mutators:

Postby bambi » Wed Mar 02, 11 7:21 am

Hi,

Would any coders here be willing to code a couple multiplayer mutators that allow for the gametypes such as CTF (palmtree can't be used with other mutators I think), defend/assasinate hostages, team plant the bomb, and maybe deathmatch with spectate mode?
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Postby ~DJ~ » Wed Mar 02, 11 8:08 am

Mutators and gametypes?

Not sure how does that mix up..

EDIT: Wait, you mean 'mutators working on gametypes'

Well, they should, I doubt they don't work with Palmtree, etc.
Last edited by ~DJ~ on Wed Mar 02, 11 8:10 am, edited 1 time in total.
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Postby Alex » Wed Mar 02, 11 9:18 am

~DJ~ wrote:Mutators and gametypes?

Not sure how does that mix up..

EDIT: Wait, you mean 'mutators working on gametypes'

Well, they should, I doubt they don't work with Palmtree, etc.

Nah, he really means a mutator that simulates a gametype, such as CTF.
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Postby bambi » Wed Mar 02, 11 4:04 pm

omg you codders.

I extracted palmtree.u <---- holy crap

I will try to make my own rendition using palmtree's stuff. It is crazy complex.

bbl trying to find the main class
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Postby Alex » Wed Mar 02, 11 4:07 pm

It's either difficult or not possible to make a proper CTF with only the use of mutators.
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Postby bambi » Wed Mar 02, 11 4:48 pm

yes, I don't know what palmtree is, but its definitely not a mutator. Multidx would be great but it is broken. If no one is in the server and the time condition is met, then the server just freezes.
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Postby Alex » Wed Mar 02, 11 5:00 pm

bambi wrote:yes, I don't know what palmtree is, but its definitely not a mutator. Multidx would be great but it is broken. If no one is in the server and the time condition is met, then the server just freezes.

You can't decompile MultiDX anyways (not like you can with Palmtree), as I protected it before release, I thought. I would take a look at that specific problem, yet I lost the source.
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Re: Multiplayer Mutators:

Postby Rödewijk » Wed Mar 02, 11 6:03 pm

bambi wrote:Hi,

Would any coders here be willing to code a couple multiplayer mutators that allow for the gametypes such as CTF (palmtree can't be used with other mutators I think), defend/assasinate hostages, team plant the bomb, and maybe deathmatch with spectate mode?

Ctf mod released pretty soon on my mappack i also made normal maps ctf vailable..
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Postby bambi » Thu Mar 03, 11 1:59 am

sweet, I will definitely host your mod and maps with clyzm's weapons.

Also, rodewijk, have you seen the spectate mode on mtl220? It would be so awesome to have a mod where once the player dies, he has to spectate until the round is over1!!!!1
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Postby China » Thu Mar 03, 11 4:51 pm

Hmm team survivor could be cool.
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Postby Rödewijk » Thu Mar 03, 11 8:37 pm

bambi wrote:sweet, I will definitely host your mod and maps with clyzm's weapons.

Also, rodewijk, have you seen the spectate mode on mtl220? It would be so awesome to have a mod where once the player dies, he has to spectate until the round is over1!!!!1

Woud be epic ye gamemode like lastman standing.
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