DXPRT Line of maps

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DXPRT Line of maps

Postby Josh_Stargunner » Thu Apr 26, 07 4:14 pm

Well now im an active mapper again, i am going to be working on a series of projects. They will mostly, if not all be RPG maps since somebody needs to make more, we cannot just live of kai's mod and dl ridden rpg city server, even though that has proven to be a success. So far this is the plan:

DXPRT = DX Party

DXPRT_RPG_DeusExCantina - Indoor RPG (Complete. However, it was my first project so it is mediocre, however it was very popular)

DXPRT_Paris_RPGCity - Conversion of the Paris_Metro map being worked on along side Scarface who is a sweet mapper! (Work In Progress)

DXPRT_RPG_BlackMarket - Small sized town/club with a secret addition(Planning Stage In Progress)

DXPRT_Matrix - Remake from first matrix film, the room with the huge shootout on the way to rescuing Morpheus? (Work In Progress)

DXPRT_WarInTheAir - Two aerial vehicles fighting for superiority (0% Complete)
Last edited by Josh_Stargunner on Tue May 01, 07 9:32 am, edited 2 times in total.
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Postby Kaiden » Thu Apr 26, 07 4:35 pm

DXPRT_RPG_DeusExCantina


I recognize that name... ... ... What other Deus Ex names do you use if any?
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Postby Josh_Stargunner » Thu Apr 26, 07 4:43 pm

:P sorry, im aquinas - josh
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Postby Kaiden » Thu Apr 26, 07 4:47 pm

Oh.. Thats it! :D
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Postby Josh_Stargunner » Thu Apr 26, 07 4:50 pm

hehe, yer i changed my name again, im staying as this one now, to be fair i was aquinas for a fair period of time
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Postby MJ12 » Thu Apr 26, 07 5:04 pm

where i can get they?(the competes)
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Postby Josh_Stargunner » Thu Apr 26, 07 7:40 pm

hmm well the completed one has not yet been released, only tested out on my server. im going to make one more change and release it. when i do so, i will upload it on any clan site which will accept it XD, i am an applicant for JTB so it may well be on theres.
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Postby Big Daddy » Thu Apr 26, 07 7:48 pm

Looks like another way to alter DX Deathmatch into more RPG.....And I welcome it! :D It's always nice to see maps turning away from DX FPS and showing that the RPG possibilities are endless.
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Postby Josh_Stargunner » Thu Apr 26, 07 10:04 pm

you would be right there chedda, on both accounts. i am also considering making a gametype to accommodate such maps, but i need to learn how to do that first! :P
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Postby ~[T]ScArFaCe~ » Thu Apr 26, 07 10:24 pm

good ideas man. we need to get started on that paris rpg. :D
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Postby Josh_Stargunner » Thu Apr 26, 07 10:52 pm

hehe yup we definitely do, well tomorrow im not leaving the housr to go to college until 12:40, so perhaps if i dont need to do much homework i will add some stuff, then mail it you. that or work on the weps
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Postby clyzm » Fri Apr 27, 07 1:28 am

It is typically a good idea to finish about 75% or more of a mod [or a line of maps, in your case] before telling the public about it.
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Postby Josh_Stargunner » Fri Apr 27, 07 12:02 pm

hehe i guess that has its advantages, i guess i should state here that some of the details may change, but the main ideas shall stay the same. for example blackmarket will be a small size rpg, in a party theme and paris will have a cyberpunk theme
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