Extra inventory slots

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Extra inventory slots

Postby Tonnochi » Tue Nov 27, 07 3:38 am

Sorry to draw attention away from the DX3 trailer, but I was watching a demo on YouTube and I noticed this guy had 2 extra inventory slots. How do you go about this?

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Postby ~[R2K]D-BLOCK~ » Tue Nov 27, 07 4:37 am

Ah ye thats weird. :?
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Postby VodunLoas » Tue Nov 27, 07 7:31 am

um.... It's always been like that.... One on the left is for you to use your switch weapons through, and the right one is like stored away where you have to bring up this menu and switch them to your main one.
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Postby Dex » Tue Nov 27, 07 10:34 am

Aquashock is right.
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Postby Psycho » Tue Nov 27, 07 12:10 pm

Yeh HE is (I never played DXIW :P)
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Postby Tonnochi » Tue Nov 27, 07 12:15 pm

But...my inventory is always smaller on Xbox version and PC.
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Postby VodunLoas » Tue Nov 27, 07 1:48 pm

I'll check on my gaming comp later and see if that is the amount of slots I have and I will respond.
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Postby James » Tue Nov 27, 07 6:45 pm

I'm sure there was a aug that gave you two extra slots depending on its level, its the strength one if so.
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Postby Tonnochi » Tue Nov 27, 07 8:08 pm

Probably, he had that.
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Postby Dex » Wed Nov 28, 07 11:09 am

LTKJAY wrote:I'm sure there was a aug that gave you two extra slots depending on its level, its the strength one if so.


There was an aug? lol, then what, does it drain energy --- or you just put some stuff into those extra slots and the bioenergy drains so they dissapear or something?

When i played on the PC, i think there wasn't such an aug
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Postby James » Wed Nov 28, 07 11:13 am

Nah its kind of stupid, its like a bonus side effect of a aug yet its not active, lol.
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Postby ynnaD » Wed Nov 28, 07 11:14 am

You mean like the way that with the Leg Aug in DX1, you get much faster AND jumping speeds as well?
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Postby James » Wed Nov 28, 07 11:18 am

lol? I'm sure you stay normal when the speed aug isn't activated.
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Postby Tonnochi » Wed Nov 28, 07 5:13 pm

It's called a passive biomod. One of the ways they got smart in Invisible War.
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Postby James » Wed Nov 28, 07 5:15 pm

I'm sure it was doubled with a active biomod, or is that what you're implying.
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Postby Tonnochi » Wed Nov 28, 07 5:33 pm

Passive Biomods are always activated without drain. It wasn't doubled with anything else either.
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Postby Dex » Wed Nov 28, 07 10:17 pm

I don't remember any of those!
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Postby Tonnochi » Wed Nov 28, 07 10:37 pm

Neural Interface, Strength Enhancement, etc.
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