I'm working on a new map and I've hit a few problems, just want to know how to resolve them. Is it possible to add a carcass to a map and have it show up in multiplayer? Is it possible to add a decal effect such as BloodPool through UnrealEd? And finally, I have a set of mirrors in a corridor which used to work but now just show up as pitch black, could the fog lighting I have recently added to this room be to blame and if not, what else might cause this?
Here's a couple of screenshots to show you what I mean (I apologise for the .bmp):
Is there anyway to get this blood pool effect without the translucency and grey outline?
These black rectangles are supposed to be mirrors