Sky Texture Problem

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Sky Texture Problem

Postby Eçheløn » Fri Aug 31, 07 1:15 am

Im having a little problem with a sky box that im making.

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As you can see in the screenshot, weird lines appear at the edges of the box.

I'm using 512 x 512 pixel textures which i have converted to 8 bit color,

and the textures are transparent at the bottom half

And the box is 512 x 512 x 512 in size.

Any ideas how to get rid of the lines ?
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Postby Kaiden » Fri Aug 31, 07 1:30 am

I'm guessing the box is alligned to the grid? :shock: Other than that, not sure..
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Postby Tonnochi » Fri Aug 31, 07 1:32 am

Beautiful textures, nice positioning.
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Postby -=BrotherBear=- » Fri Aug 31, 07 1:42 am

[FGSm]Zeitgeist wrote:Beautiful textures, nice positioning.


ur mad right???

without those lines ud be walking into the walls >_>
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Postby Kaiden » Fri Aug 31, 07 1:59 am

That's a skybox. =D
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Postby Eçheløn » Fri Aug 31, 07 2:12 am

~[A]Kaiden~ wrote:I'm guessing the box is alligned to the grid? :shock: Other than that, not sure..


Yeah it is, well in Unreal Ed it is.
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Postby Jon » Fri Aug 31, 07 9:17 am

IF you create a mist zone in the top 128 units of the area, and put your mist light actors along the edges, it won't look too ridiculous and you'd be able to make a nice looking skybox.
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Postby Dae » Fri Aug 31, 07 9:25 am

~Eçheløn~
i had exactly the same problem, but instead of trying to solve it, I made a new sky zone from a cylinder. Cylinders don't have that problem.
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Postby Eçheløn » Fri Aug 31, 07 7:38 pm

Dae[A] wrote:~Eçheløn~
i had exactly the same problem, but instead of trying to solve it, I made a new sky zone from a cylinder. Cylinders don't have that problem.


ahh i'll try that.

Jon[A] wrote:IF you create a mist zone in the top 128 units of the area, and put your mist light actors along the edges, it won't look too ridiculous and you'd be able to make a nice looking skybox.


thanks for the tip :)
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Postby Aidan » Mon Sep 03, 07 2:10 am

Great Job, this is exactly how Valve made their Skybox's for games (as well as many other companies) :roll:
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