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Why does my box dissapear?

PostPosted: Fri Aug 31, 07 3:46 pm
by -=BrotherBear=-
hi.. when i create a room on sdk.. make it all fancy and stick lights and decor into it.. then do something like create a sphere around it.. when i click subtract brush on the sphere the first box goes away.. it doesent come back when i rebuild, and its not there when i play lvl.. all the decoration just fall into the sphere... help :(

edit:
if it helps the box brush is gold and the sphere brush is a purpleish aqua

edit:

also how do i make teleporter visable?

PostPosted: Fri Aug 31, 07 4:48 pm
by Dae
Brother Bear wrote:also how do i make teleporter visable?

teleporters are invisible, you can only add some decorations near it to make it distinct

Brother Bear wrote:then do something like create a sphere around it..

Subtract means that you, using the red brush called 'builder', cut out some hollow space out of solid space. If you make one room, you cut it out of universe, which is solid in Unreal engine. By creating a bigger sphere you made the hollow space bigger.

PostPosted: Fri Aug 31, 07 5:13 pm
by -=BrotherBear=-
Dae[A] wrote:
Brother Bear wrote:also how do i make teleporter visable?

teleporters are invisible, you can only add some decorations near it to make it distinct


at first i thought that but when i opend funline unlimited party in sdk, the teleporters WERE the blue things... it wasent a teleporter in the middle.

PostPosted: Fri Aug 31, 07 5:19 pm
by Dae
blue things are brushes with blue energy texture from Effects.utx

what actually teleports is the teleporter class which you see as an icon above the blue thing

PostPosted: Fri Aug 31, 07 6:50 pm
by -=BrotherBear=-
Dae[A] wrote:blue things are brushes with blue energy texture from Effects.utx

what actually teleports is the teleporter class which you see as an icon above the blue thing


oh... ill have to check that out o.o