ConEdit & Triggers

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ConEdit & Triggers

Postby Mastakilla » Thu Aug 07, 08 12:15 pm

Right so I was trying to make a fun map for DXSP, 'cause I get bored, and I try to make a conversation. Now I pretty much know the basics and already have a conversation up and working, but when I go try to make "choices" it fucks up when I want to trigger something.

Basicly what I'm trying is have a conversation with a Seagull (cool.) and at some point you get the chance to insult him, or just continue talking. What I want is when you insult him, it triggers an explosion on the barrel hes sitting on. I tried activating a damagetrigger after you made the right (or wrong) choice in the conversation and link it to the barrel, but nothing is working... So any help?

Don't know if I explained well enough, so feel free to ask for more details and or files :roll:
When life gives you lemons... Squeeze them into your eyes and run across a busy intersection, faggot.
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Postby Mastakilla » Sun Aug 17, 08 5:01 am

I looked at the missionscript and map for the raid on the Ton Hotel, they blew Paul's appartment door with a TNT so that worked for me.

THANKS :lol:
When life gives you lemons... Squeeze them into your eyes and run across a busy intersection, faggot.
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Postby Dex » Sun Aug 17, 08 9:32 am

MastaKilla wrote:THANKS :lol:


Don't thank us.
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Postby Baleout » Sun Aug 17, 08 2:15 pm

Don't listen to him. Thank us more!
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