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DeusEx style door problem

PostPosted: Wed Sep 23, 09 5:50 pm
by NightRaver
The problem is that sometimes one side of the door is black even when that room is lighted and the door should be seen. But when i shine my light on it ingame it does show the texture of the door.

Any idea whats wrong?

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PostPosted: Wed Sep 23, 09 5:51 pm
by ~SaSQuAtCH~
You probably skipped intersecting the brush before making it a mover.

PostPosted: Wed Sep 23, 09 5:52 pm
by NightRaver
No i didnt skip it.

PostPosted: Wed Sep 23, 09 5:58 pm
by ~SaSQuAtCH~
Then try adding a light close to the mover and then intersect. See if it's still dark.

PostPosted: Wed Sep 23, 09 6:10 pm
by Snakey
Go to the default properties, under the Mover subsection, set "DynamicLightMover" to true.

PostPosted: Thu Sep 24, 09 10:18 pm
by NightRaver
Snakey wrote:Go to the default properties, under the Mover subsection, set "DynamicLightMover" to true.


Yerr done that, thanks anyway problem fixed.

PostPosted: Fri Sep 25, 09 4:36 am
by Legion
NightRaver wrote:
Snakey wrote:Go to the default properties, under the Mover subsection, set "DynamicLightMover" to true.


Yerr done that, thanks anyway problem fixed.

Probably should state how you fixed it in the event somebody else has the issue they will be able to use the same steps.. just a thought.

PostPosted: Fri Sep 25, 09 2:53 pm
by NightRaver
Legion wrote:
NightRaver wrote:
Snakey wrote:Go to the default properties, under the Mover subsection, set "DynamicLightMover" to true.


Yerr done that, thanks anyway problem fixed.

Probably should state how you fixed it in the event somebody else has the issue they will be able to use the same steps.. just a thought.


set "DynamicLightMover" to true. :P