DeusEx style door problem

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DeusEx style door problem

Postby NightRaver » Wed Sep 23, 09 5:50 pm

The problem is that sometimes one side of the door is black even when that room is lighted and the door should be seen. But when i shine my light on it ingame it does show the texture of the door.

Any idea whats wrong?

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Last edited by NightRaver on Wed Sep 23, 09 5:53 pm, edited 1 time in total.
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Postby ~SaSQuAtCH~ » Wed Sep 23, 09 5:51 pm

You probably skipped intersecting the brush before making it a mover.
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Postby NightRaver » Wed Sep 23, 09 5:52 pm

No i didnt skip it.
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Postby ~SaSQuAtCH~ » Wed Sep 23, 09 5:58 pm

Then try adding a light close to the mover and then intersect. See if it's still dark.
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Postby Snakey » Wed Sep 23, 09 6:10 pm

Go to the default properties, under the Mover subsection, set "DynamicLightMover" to true.
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Postby NightRaver » Thu Sep 24, 09 10:18 pm

Snakey wrote:Go to the default properties, under the Mover subsection, set "DynamicLightMover" to true.


Yerr done that, thanks anyway problem fixed.
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Postby Legion » Fri Sep 25, 09 4:36 am

NightRaver wrote:
Snakey wrote:Go to the default properties, under the Mover subsection, set "DynamicLightMover" to true.


Yerr done that, thanks anyway problem fixed.

Probably should state how you fixed it in the event somebody else has the issue they will be able to use the same steps.. just a thought.
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Postby NightRaver » Fri Sep 25, 09 2:53 pm

Legion wrote:
NightRaver wrote:
Snakey wrote:Go to the default properties, under the Mover subsection, set "DynamicLightMover" to true.


Yerr done that, thanks anyway problem fixed.

Probably should state how you fixed it in the event somebody else has the issue they will be able to use the same steps.. just a thought.


set "DynamicLightMover" to true. :P
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