And now when I try to compile, it says,
- Code: Select all
Analyzing...
Its been around 5 mins...I think I did something wrong?
Moderator: Forum Guards
Analyzing...
~þsÿçhø~ wrote:My laptops screen is broke, how can i fix it?
James wrote:THROW DARK SOULS AT IT
DependsOn(classname)
Specifies a class that must be parsed before this one. This is only necessary if the class is in the same package and declares a struct or enum type this class wants to use. Note that parent classes and implemented interfaces are always parsed before child classes. Only one class can be specified in the dependson definition, but you can add multiple dependson definitions per class declaration.
Important: The compiler is quite sensitive to bad dependson definitions. If the compiler gets stuck or crashes at the "Analyzing..." stage, make sure your dependson definitons specify valid class names in the same package and do not create circular dependencies.
No.Gishank wrote:How do you mean override? You can't have a duplicate of a function as the game engine doesn't know which to use.
(going from memory here, there may be a way herpderp)
Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
bambi wrote:Nobody, in English plz.
what do you mean you can? The compiler won't let me have a function thats different from the parent class.
Kalman11 wrote:I'm very newbie in coding, but not the Super.<function> is the override?