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Just wondering...

PostPosted: Thu Nov 27, 03 3:16 pm
by sickazoid
is it possible to make a mod that creates more than the standard two teams in-game?

thats all thx.

PostPosted: Fri Nov 28, 03 4:10 pm
by Dae
Yes. But why do you need it?

PostPosted: Sat Nov 29, 03 7:27 am
by Aussiefella
what is Invisible Hand ALPHA? can i join? does it involve mapping? can i join....

PostPosted: Sat Nov 29, 03 11:57 am
by sickazoid
|ALPHA|Daedalus wrote:Yes. But why do you need it?


As the title suggests "Just wondering" like having 3 team clan war or just something new, thats all :)

PostPosted: Mon Dec 08, 03 8:46 pm
by Dae
3 team clanwar... 2 teams will be friends and it will be big ownage against third one :lol:

PostPosted: Mon Dec 08, 03 9:40 pm
by Shogun
How bout capture the flag as the editor is the unreal one soooo is that possible?

PostPosted: Wed Dec 10, 03 6:35 am
by Aussiefella
yes CTF is possible and i have worked on it for awhile but i soon got sick of it because my coding skills are so obsolete :'(

PostPosted: Wed Dec 10, 03 7:21 am
by Dae
You mean in DX? I've heard that one mode has been written by someone with CTF mode and it's possible to play with it.

PostPosted: Wed Dec 10, 03 6:13 pm
by Zonder
I want CTI - Capture The Implant!
Mesh - something like Implant Canister with flag on it.
I think this is more approach to DX :)

PostPosted: Wed Dec 10, 03 6:26 pm
by Dae
Heh nice idea 8)

PostPosted: Wed Dec 10, 03 7:12 pm
by Shogun
Would it be possible for those who carry it to gain an a =bility e.g. super strength etc.?

PostPosted: Wed Dec 10, 03 10:51 pm
by Zonder
My idea was that if you bring flag-implant to your base you(or you team) will receive implant(implants). So if you have more flags-implants you will be more stronger/stealther/accuracyer... :D

PostPosted: Thu Dec 11, 03 9:40 am
by Dae
But imho it will be not fair - someone who have carried one more implantant (i mean augmentation) will be stronger then other players. So, he has more chances to carry one more augmentation (for ex. with aug speed - he will be faster).

PostPosted: Thu Dec 11, 03 10:16 am
by DarkKnight
...thats kinda the point isnt it? :?

when your out gunned it makes you think on your feet and get your troops together and plan.
you have a team chat use it to bring them down and deal damage :twisted: :twisted:

when you have a over kill weapon then yeah it is fair but when you only have augs to worry about it isnt that unfair

PostPosted: Thu Dec 11, 03 8:18 pm
by Shogun
I meant with the auged one that it would be a deathmatch and everyone would team up on the topgun with the aug. This sort of game is called Oddball on halo.

PostPosted: Fri Dec 12, 03 12:19 pm
by Zonder
|ALPHA|Daedalus wrote:So, he has more chances to carry one more augmentation (for ex. with aug speed - he will be faster).


Fast or not - headshot make him death :twisted:


|ALPHA|Shogun wrote:This sort of game is called Oddball on halo.


I'm not played in Halo MP

PostPosted: Fri Dec 12, 03 12:50 pm
by Dae
Fast or not - headshot make him death

First of all, you will need to have 2-3 headshots, second, it will be very hard when he changes his X Y Z position in few parts of second.
That's like slow zero-augger against augger.

PostPosted: Fri Dec 12, 03 1:06 pm
by Zonder
But this must be team game: 4-5 players shoot in one time to one auged.

And this all :twisted: just my thougts