Turning things upside down

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Postby Jonny_12 » Sat Aug 20, 05 12:17 pm

Hey I looked at the SDK tutorials on tack but I dosent tell you how to make stuff upside down, like auto turrets on the roof?
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Re: SDK

Postby Alistair » Sun Aug 21, 05 5:49 am

Geddizâ?¢ wrote:I can't get SDK to work ](*,) ](*,) ](*,) ](*,) ](*,) ](*,) ](*,) ](*,) ](*,) ](*,) ](*,)
Every time I try it brings up an error message saying;
Class layerPawn Member Player problem: Script=1492 C++=1488
History: UEditorEngine::InitEditor <- UEditorEngine::Init <- InitEngine
Anyone know how to help? :?


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Postby Jonny_12 » Sun Aug 21, 05 4:16 pm

I don't think so....
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Postby AlexDenton » Sun Aug 21, 05 7:39 pm

Jonny_12 wrote:Hey I looked at the SDK tutorials on tack but I dosent tell you how to make stuff upside down, like auto turrets on the roof?


Look in one of the 2d Screens. You know, the ones with the checkered grid on it.
Select the item (turret) and click and hold Ctrl, whilst you right click and slide the mouse about to rotate the item.
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Postby Jonny_12 » Mon Aug 22, 05 7:01 pm

Done that and it worked, is there anyway to have chairs on there side like in hotel carone, I tried what I did with the turret but it automatically corrects it when u start the game
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Postby AlexDenton » Tue Aug 23, 05 6:38 pm

turn it on its side, the right click the chair and select its properties.

Go to Movement

And go to Physics

Change it from Falling to None.

It will stay on its side.
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Postby Jonny_12 » Wed Aug 24, 05 9:21 pm

thanx
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Postby Dae » Thu Aug 25, 05 8:02 am

Duder, please create a new topic next time.
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Postby Jonny_12 » Thu Aug 25, 05 5:15 pm

Not again I never created a topic I posted these in the SDK topic, this just appeard
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Postby Marouku » Thu Aug 25, 05 5:34 pm

I'm sure it just....'appeared'....
Last edited by Marouku on Thu Aug 25, 05 7:47 pm, edited 1 time in total.
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Postby Jonny_12 » Thu Aug 25, 05 7:05 pm

well i posted those posts in the topic called SDK
ive no idea how they became a seprate topic :evil:
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Postby Dae » Thu Aug 25, 05 7:34 pm

Dude you should have posted it in a NEW TOPIC and not in SDK TOPIC :roll:
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Postby ~ô¿ô~Nobody~ » Sat Aug 27, 05 12:23 pm

Jonny_12 wrote:well i posted those posts in the topic called SDK
ive no idea how they became a seprate topic :evil:


well i guess some admin or moderator splitted it :wink:
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