[Shen]~Cozmo~ wrote:What makes the anim for holding a weapon differently? Like plasma rifle, assault etc you hold with both hands but with a pistol its one hand?
That's just defined in the animation itself. (i.e. plasma has 2 hands built onto it, and pistol has 1)
[Shen]~Cozmo~ wrote:and if i put a scope on another weapon will it do 3x damage in mp or is that just in the WeaponSniper.uc?
Nah, it's just the sniper. If you want to make another weapon with 3x damage, you can either;
a. Make it extend class WeaponRifle
b. Implement the code yourself. (something like if(bZoomed) hitdamage *= 3)
(obviously option 'a' is easier)