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DXU Maps

PostPosted: Sun Mar 04, 12 3:39 pm
by atrey65789
I'm just workin on some new maps, let me know how everything is.

PostPosted: Sun Mar 04, 12 4:31 pm
by Mastakilla
Could you perhaps post some screenshots and/or more info :oops:

Castle seems kind of self explanatory but still :)

PostPosted: Sun Mar 04, 12 5:28 pm
by Psycho
[GODZ]_Castle > ALL MAPS EVA

PostPosted: Sun Mar 04, 12 8:21 pm
by atrey65789
[quote="Mastakilla"]Could you perhaps post some screenshots and/or more info :oops:

Castle seems kind of self explanatory but still :)[/quote]


I will put up a acreenshot now.

PostPosted: Sun Mar 04, 12 8:21 pm
by atrey65789
[quote="~þsÿçhø~"][GODZ]_Castle > ALL MAPS EVA[/quote]


I don't understand...

PostPosted: Sun Mar 04, 12 8:45 pm
by Kalman11
DualMP5KFix is missing

PostPosted: Sun Mar 04, 12 8:49 pm
by atrey65789
I'll add it now

PostPosted: Mon Mar 05, 12 5:54 am
by Kalman11
Add some details eg. skybox, crates, planks etc. on the ground
There are many blank places
And never use overlapping brushes, they look ugly
For the details, you can use smaller grid e.g. 4-2, or 1 for the very small details
Just open some good MP maps or the original SP/MP maps, and check how did they do

PostPosted: Tue Mar 06, 12 3:00 am
by atrey65789
Its just version 1 anyway... I add to it everyday lol

PostPosted: Sun Mar 11, 12 10:03 pm
by ~ô¿ô~Nobody~
What does DXU stand for?

DXU™ actually stands for the engine extension DXUtils.

PostPosted: Sun Mar 11, 12 10:53 pm
by atrey65789
[quote="~ô¿ô~Nobody~"]What does DXU stand for?

DXU™ actually stands for the engine extension DXUtils.[/quote]



My version of DXU stands for Deus Ex Unr3al. My DXU is a modding team for Deus Ex.