Gamasutra: "Eidos Announces Deus Ex 3, Talks New Montreal Studio"

Discussion about the prequel by Square Enix.

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Postby Siva » Sun Dec 02, 07 2:30 pm

Deus Ex without Augs would be stupid. One step closer to EVERY OTHER FPS.
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Postby Mr. Tastix » Sun Dec 02, 07 2:54 pm

Yeah, Augs is what makes DX stand out... hence why I don't like playing DXMP with 0-Augs as I could just play fucking CSS or UT for the same experience - just faster.
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Postby Siva » Sun Dec 02, 07 3:16 pm

I wouldn't go as far as saying Augs is what makes DX Stand out, but it definitely changes things.

For example, skills like hacking and turrets make DX Stand out.
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Postby James » Sun Dec 02, 07 3:18 pm

Alot of games are imitating augs these days, games such as Haze.

They're failing because they simply have these powerups for action use only.
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Postby xProtocol Rain » Wed Dec 05, 07 9:11 am

LTKJAY wrote:
I actually think it might be good on a 360. I'm somewhat looking forward to it.


I wouldn't, 2009-2010?, I'd rather have it on the next-generation console.
If it was made a console game, it would be 8 hours long too thanks to limited 1 DVD disc potential and the bootup from disc.


I suppose. But I can't help but wonder if they were to somehow find a way past that? :o
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Postby James » Wed Dec 05, 07 9:12 am

I get very annoyed that they haven't introduced multi discs games since the PS1, I loved that about them.

However, DX spread by discs? :x
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