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kBo wrote:Ideally, both but melee-only weapons should do more damage since that is their purpose. That'd be realistic combat fo sho.
cataclyzm wrote:kBo wrote:Ideally, both but melee-only weapons should do more damage since that is their purpose. That'd be realistic combat fo sho.
Indeed, exactly what I was thinking.
~Psychotic~ wrote:cataclyzm wrote:kBo wrote:Ideally, both but melee-only weapons should do more damage since that is their purpose. That'd be realistic combat fo sho.
Indeed, exactly what I was thinking.
Yeah, I was thinking the same thing. Realism FTW. Though note, I don't think DX was ever made to be realistic. Not in storyline anyway. Considering no such things as augmentations (to Deus Ex's degree) exist... yet...
LTKJAY wrote:But seeing as everyone is a cyborg or heavily armour, they'd say "I don't think so, Tim" back.
XII//:Protocol wrote:While were on the subject of what we'd like to see,
I'd like to see visible additions to my weapons, without making them look like the just got ported from BioShock.
I.E Visible addons, but hold the ugly.
Also while we're at it, I'd like Red Faction style real-time world damage. On MP that would be fantastic. 1 hour map, trenches everywhere.
AquaShock wrote:One thing I did like that they added onto DX:IW was the ability to climb ledges. Be cool to add that on DX3 also.
cataclyzm wrote:I wonder if they will use the same augs from DX1 or make new augs.