I know this was solved but it did seem like the focus did shift to PC for awhile.
I'd like to confidently reassure people that Nixxes' ports have been good especially as of late, just say goodbye to any proper modification. I'm pleased that the game isn't at least neglected and this has been going on for some time (June 2010)
Posted: Thu Mar 24, 11 1:14 pm
by Professor Layton
To reassure people even more, here's to show you what developers in the Netherlands are capable of:
I'm pretty confident in Nixxes. I think the PC version will be fine.
You can quote me on that later when it's not.
Posted: Fri Mar 25, 11 1:17 am
by clyzm
Professor Layton wrote:To reassure people even more, here's to show you what developers in the Netherlands are capable of:
oh god
not that again
Posted: Fri Mar 25, 11 3:30 am
by Marder
I'm confused. Nixx has worked on some successful titles and specifically Crystal D titles, but some people seem to think they are absolutely terrible.
Posted: Fri Mar 25, 11 3:34 am
by Aidan
Marder wrote:I'm confused. Nixx has worked on some successful titles and specifically Crystal D titles, but some people seem to think they are absolutely terrible.
You could say this about anything though...
People always have their opinions. It's what makes us who we are.
Posted: Fri Mar 25, 11 3:54 am
by James
Marder wrote:I'm confused. Nixx has worked on some successful titles and specifically Crystal D titles, but some people seem to think they are absolutely terrible.
This is what happened today:
"Oh lets see here DXHR interview with Jean
Blahblahblah
PC PORT
PC PORT???????????????????????
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
Then forums interrupted. To be fair I don't really care because it's a single-player game and it shouldn't take that much from the game itself. See Prototype.
Posted: Fri Mar 25, 11 6:14 am
by Siva
I'll get it on PS3.
Posted: Fri Mar 25, 11 12:01 pm
by Aidan
PS3 da best
Posted: Tue Mar 29, 11 7:29 am
by James
Protocol wrote:I'll get it on PS3.
The PS3 port has only been functional (see: working) since the beginning of 2011/end of 2010.
Posted: Tue Mar 29, 11 8:07 am
by Aidan
>PC version is a port
Personally, I think the "S" was forgotten in Sport.
I have two PS3 game at the moment. Both of which are only for PS3. There's a reason for this.
Buy it for PC. Guarantee you won't be disappointed.
Posted: Tue Mar 29, 11 12:47 pm
by ynnaD
I'll get it on PS3 because its the only system that i have that will play it lol
Posted: Tue Mar 29, 11 1:02 pm
by James
Ii couldn't play deus ex invisible war for over a year. Id prefer to do it right, I can wait and not make silly decisions...
And not on the inferior version of the 3
Source e3 and twitter.
Posted: Wed Mar 30, 11 10:28 am
by ynnaD
I've played many so called inferir versions of games and been very happy when i finished
Maybe i'm just easily satisfied i dunno, but still!
Posted: Wed Mar 30, 11 10:34 am
by James
We can't all be winners.
Posted: Wed Mar 30, 11 4:15 pm
by Aidan
Charlie Sheen's a Winner.
Despite the PC version being a port, it's still going to play better.
This is an assumption.
Posted: Wed Apr 06, 11 7:57 am
by James
I've changed the subject title because of what I've been told and seen about the 360 and PC version differences. One of the most prominent is the differences of inventory, the 360 (presumed for the PS3 too) uses a rolling circle belt and the PC version uses that grid RE4 style which is indeed an improvement over the original game's.
It's definitely not neglected.
Posted: Wed Apr 06, 11 9:46 am
by Professor Layton
Not everyone here plays 500 games a day m8
What is the RE4 style?
Posted: Wed Apr 06, 11 9:50 am
by ynnaD
Think this is what he means, this is the Resi 4 inventory screen
Posted: Wed Apr 06, 11 9:56 am
by clyzm
Professor Layton wrote:Not everyone here plays 500 games a day m8
What is the RE4 style?
diablo II style
Posted: Wed Apr 06, 11 9:56 am
by Professor Layton
Quick reply da best
But that looks... pretty much the same as in DX?
What makes it better/different?
Posted: Wed Apr 06, 11 10:25 am
by James
I'm in work for this!!! (seriously nothing to do with 2 weeks and no twitter due to service provider being deceptive)
Grid style is usual rpg style you see in deus ex, diablo, any rpg game ever and early resident evil/re5
re4 introduced a tetris grid system where you can rotate items, it's really fun and useful
Posted: Wed Apr 06, 11 10:33 am
by Professor Layton
Alright, guess it can help a bit if you have massive guns everywhere
Posted: Fri Apr 08, 11 7:14 am
by Aidan
Modern Games:
GIANT BIO-ARMOR-MECH-SUITS
BIG GUNS
ONLINE MULTIPLAYER
Yeh, there's probably going to be big guns.. We can't neglect that..
Posted: Fri Apr 08, 11 7:53 am
by James
Aidan wrote:Modern Games:
GIANT BIO-ARMOR-MECH-SUITS
BIG GUNS
ONLINE MULTIPLAYER
Yeh, there's probably going to be big guns.. We can't neglect that..
gep gun
flame thrower
plasma rifle
Posted: Fri Apr 08, 11 3:55 pm
by Aidan
gep gun <3 flame thrower <3 plasma rifle Never Fucking Liked It. Ever.
Wouldn't have it any other way.
Posted: Fri Apr 08, 11 11:31 pm
by Dex
plasma rifle is my favoritee
Posted: Sat Apr 09, 11 12:17 am
by Tantalus
GEPs are for hobags.
Plasma pistol is where it's at.
Posted: Sat Apr 09, 11 6:38 am
by James
Tank build in ATDM, PLASMAAAAA
Posted: Wed Apr 27, 11 7:14 am
by James
Risingred wrote:http://www.4players.de/4players.php/dispbericht/360/Special/9776/71793/0/Deus_Ex_Human_Revolution.html Hey, one I can read.
Trans.:
Als die Entwicklung fortschritt, sprachen wir aber auch über Besonderheiten der PC-Fassung.
As the development progressed, we also talked about special features for the pc version.
Jean-Francois Dugas: Ursprünglich wollten wir alle drei Fassungen in einem Studio entwickeln und bis vor einem Jahr haben wir das auch getan.
Here he is saying that apparently they didn't start outsourcing the pc version until a year ago, which is also interesting.
Dugas: In den kommenden Wochen werden wir die Besonderheiten der PC-Version näher beschreiben. Wir haben viel dafür getan, dass Human Revolution ein hervorragendes PC-Spiel wird. Und wie gesagt: Die Unterschiede zwischen PC und Konsolen wurden ursprünglich ohnehin von den Leuten entwickelt, die sich jetzt um PS3 und Xbox 360 kümmern.
In the coming weeks, we will be giving more details on the features of the PC version. We have done a lot to ensure that HR will be an outstanding game. And as I said: the differences between the PC and console versions were originally developed by those who are taking care of the PS3 and 360 versions.