Occasional information on development

Project: 2027 modification discussion. Download it now!

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Occasional information on development

Postby Dae » Thu Apr 07, 11 9:26 pm

...from the PlanetDeusEx.ru forum, provided by Ded himself.

Image Image Image
(All clickable).

To get the idea of scale in the first screenshot, see this picture with NPCs marked red.

In the third screenshot you can see Russian conversations for the Paris missions. Note the total amount of pages — that is about 1/3 of all texts in the mod.
Last edited by Dae on Fri Apr 08, 11 1:58 am, edited 2 times in total.
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Postby MainMan » Fri Apr 08, 11 1:31 am

ого, не кисло. Масштаб приличный! А че в UEd1?

sorry for inconsiderate russian, english translation: looks good. A decent size/scale! Why in UnrealEd 1 though?
Last edited by MainMan on Tue Apr 26, 11 3:30 pm, edited 1 time in total.
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Postby Dae » Fri Apr 08, 11 1:57 am

I think partially because the development of 2027 had started long before UEd2 for DX was released, partially because UEd2 does not support models & scripts in Deus Ex format (2027 uses custom DeusEx.u and introduces a lot of new models), partially because Ded simply got used to it.

I believe some of the maps with terrain have been designed in UEd3 though.
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Postby Dae » Tue Apr 12, 11 11:33 pm

Winter in Moscow with the new effects.

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Postby James » Tue Apr 12, 11 11:35 pm

Posted that in chat yesterday, the textures on the apartments are great and I'm glad Ded has managed to create a good daytime environment.
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Postby clyzm » Wed Apr 13, 11 6:57 am

Sick. The anti-aliasing on the trees is a bit bothering but that's the engine's fault, not the mod's.

See PM Dae.
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Postby James » Wed Apr 13, 11 7:06 pm

7:02 PM - i fucking love touhou: http://i.imgur.com/3gEdG.jpg DID YOU SEE MY GREAT PICTURE
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Postby Shinobi » Thu Apr 14, 11 10:05 am

Wow. Literally THE best effort I've seen at creating a daytime environment within DX.

Still no rough estimate on release dates eh? I can't wait for this.

Well done for singlehandedly rearing a monster, Ded (whoever you are!).


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Postby Dae » Mon Apr 25, 11 10:26 am

[youtube]http://www.youtube.com/watch?v=VCuC36N5MoQ[/youtube]
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Postby ~DJ~ » Mon Apr 25, 11 10:49 am

damnn thats too hot :oops:
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Postby Dae » Tue Apr 26, 11 12:22 pm

In case someone didn't see that in news / twitter:

[youtube]http://www.youtube.com/watch?v=6ETKR9hhRp4[/youtube]
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Postby James » Tue Apr 26, 11 12:30 pm

The Omar inclusion puzzled me, but they are Russian oriented from abandoned Versalife projects. Want to see what Ded delivers on this.
Last edited by James on Wed Apr 27, 11 6:22 am, edited 1 time in total.
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Postby Aidan » Tue Apr 26, 11 11:39 pm

I. Fucking. Love. 2027.

It's so badass!
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Postby Dae » Sun May 01, 11 11:12 pm

To avoid any disappointment in the future: there will no voice acting in Project: 2027.

The only voiced parts are bots and some of the cutscenes, such as this one (note: this is in Russian):


The voice belongs to Denton, my friend and co-founder of PlanetDeusEx.ru, I believe it was recorded purely as an experiment in ~2004 at a studio in St. Petersburg.

Also, found this:
Steve Tack, 10.10.2004 wrote:Just wanted to say "Way to go!" on 2027. I saw the news update that you have an alpha version, which is really cool. I can't imagine how much work you guys have done with all the custom art assets and coding and all. (the screenshots are jaw-dropping) Deus Ex mods are so rare these days, and it looks like you guys are serious about hanging in there until the end. Keep up the good work!!!
Last edited by Dae on Sun May 01, 11 11:20 pm, edited 2 times in total.
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Postby ~DJ~ » Mon May 02, 11 12:14 am

I was all surprised seeing Steve Tack quote, till I realized the date haha.

Anyway, it's still awesome, I think they should go for voice acting though.. Russian version, only.. would be better? :oops:
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Postby Aidan » Mon May 02, 11 1:21 am

Minimal voice acting doesn't bother me really, considering the mod is fantastic.
However I do think the game would lose it's atmosphere without the voice acting.



Hell. I'll do the English voice acting is Ded want's. I can do a variety of accents and voices.
I've done acting, performing since I was a wee lad up until a couple years ago.
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Postby Rödewijk » Mon May 02, 11 5:45 pm

Respect man for this 1 man project. 8)
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Postby Aidan » Mon May 02, 11 8:36 pm

Major respect.
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Postby MainMan » Mon May 02, 11 8:50 pm

kick ass
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Postby Dae » Tue May 31, 11 1:18 pm

Image Image Image

Ded's comments:

— pistols and submachine gun handling is controlled by one "skill";

— player will be able to choose one out of three appearance options;

— there are two types of ammo for each of the guns.
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Postby James » Tue May 31, 11 3:40 pm

i assume assault rifles arent regarded as smgs?

cant see images if it mentions
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Postby Aidan » Tue May 31, 11 5:09 pm

Can't wait to play it.
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Postby James » Wed Jun 01, 11 7:10 am

Ded loves that bloom btw. :(
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Postby ~DJ~ » Wed Jun 01, 11 7:16 am

What's the ICON up there? a PLUS? Cross?

All I see is |+|

can we haz info? :oops:
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Postby James » Wed Jun 01, 11 7:18 am

If I'm not mistaken, Ded made a religious organisation one of the factions.
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Postby Dae » Wed Jun 01, 11 12:52 pm

Some of the older screenshots.

Image Image Image Image Image Image

The Omars, bot control, the said skill system and augmentations system.

On a side note Ded has just announced that 2027 entered the private beta testing phase.
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Postby James » Wed Jun 01, 11 1:00 pm

Related from earlier.

James wrote:The Omar inclusion puzzled me, but they are Russian oriented from abandoned Versalife projects. Want to see what Ded delivers on this.


Will be a lil weird if they have nothing to do with Versalife, I'm aware the Omar in 2027 is just called "Omar" though
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Postby Shinobi » Wed Jun 01, 11 1:01 pm

WATZ AN OMAR
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Postby Ded » Wed Jun 01, 11 1:39 pm

Omars in DX:IW have nothing to do with Versalife too, they are from Sverdlovsk, Russia.

What's the ICON up there? a PLUS? Cross?

All I see is |+|

|+| is a logo of the Human Horizon corporation. It is not a religious organization.

Ded loves that bloom btw.

You can turn off all new visual effects in the video settings screen.
Last edited by Ded on Wed Jun 01, 11 1:39 pm, edited 1 time in total.
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Postby Shinobi » Wed Jun 01, 11 1:40 pm

How long please, Ded?
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