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Project: 2027 modification discussion. Download it now!

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Postby kypster » Thu Sep 02, 04 6:23 am

the biggest pc magazine you say?


well in Australia yes.
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Postby Marouku » Thu Sep 02, 04 4:58 pm

biggest magazines in the US are PCGamers, Gamepro, and Gameinformer
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Postby H1tman » Thu Sep 02, 04 5:47 pm

OI< I GET PCGAMER
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Postby Bob » Thu Sep 02, 04 6:28 pm

get get PCGamer and PCZone sometimes
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Postby kypster » Sat Sep 04, 04 12:54 am

The music on the site sounds pretty good, Ded.

but how much new music will the game have, half an hour, an hour.
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Postby Ded » Sat Sep 04, 04 4:38 am

kypster wrote:The music on the site sounds pretty good, Ded.

but how much new music will the game have, half an hour, an hour.

Right now there are 6 new tracks and there probably will be at least 2 new. I don't really know how long they are. Just download them all and you will see.
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Postby kypster » Sun Sep 05, 04 7:37 am

some of the tracks seem to be a bit cut off, the rage music for example (which sounds cool I might ad), are they only part of the full tracks, good work on keeping with the Deus Ex theme.
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Postby Jeoh » Sun Sep 05, 04 7:42 am

Yep, the songs are pretty nice.
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Postby Ded » Sun Sep 05, 04 7:51 am

kypster wrote:some of the tracks seem to be a bit cut off, the rage music for example (which sounds cool I might ad), are they only part of the full tracks, good work on keeping with the Deus Ex theme.

No, all tracks on the 2027 site are full versions. Rage music sounds cut off because it wasn't finished, so I just added the fade out effect.
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Postby H1tman » Sun Sep 05, 04 2:04 pm

ill get it to pc gamer after its done, i need smwt concrete...
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Postby Bob » Sun Sep 05, 04 2:06 pm

how could you do that HDS

do you have an inside contact or something?
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Postby H1tman » Sun Sep 05, 04 2:09 pm

nah, but i know ppl, etc... and in any case, i am evil and have my ways

*points to torture machine*


i meant, illl submit it to them....and try to get it in, they will prob be excited when they hear smwt like that is coming out/ is out and is as long as the original game itself.....
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Just wanted to say hello and....

Postby Smilies Revenge » Mon Sep 06, 04 11:48 am

Ded wrote:
|ALPHA|LTKJAY wrote:Me....how long will the game play of this mod last...and a introduction to the story please.

2027 will be around 12+ hours of gameplay.
Daedalus is woking on the translation of the storyline and mod's features. You will get the detailed information about 2027 very soon!

Are there going to be any references to some clans in the game, like a datacube with the message:Blablabla, password:Alpha login:Jcdenton?

I don't think so. If you want this kind of stuff you can play TNM 8)
Maybe I'll create Password\Login: ALPHA somewhere. :roll:

What is the storyline? Do you have a website?

As I've already said, you will get information soon. Daedalus haven't contacted me yet, so I have no data right now.
I think a website will open in a week (Dae is working on it, so it should be great).




And here are some interesting links:
A screen from one of latest maps. Mt.Weather_Entrance.
This screen is a good example of the level of detail we are going to have in 2027.

Check out the 2027_Intro music.



....show some appreciation for the work you folks are putting into this.IW was a bitter disapointment to a lot of people I think,and I wouldnt mind betting that folks will turn to prjects like these to feed the DX habit :D .

Its looking really good guys,cant wait to get my hands on it!
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Postby Smilies Revenge » Mon Sep 06, 04 11:50 am

Oh bugger! messed up my post :oops:
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Postby Jeoh » Wed Sep 15, 04 12:03 pm

I'm just a n00b
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Postby kypster » Thu Sep 16, 04 3:04 am

Is the AI for enemy and friendlys going to be improved.
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Postby Ded » Thu Sep 16, 04 9:11 am

kypster wrote:Is the AI for enemy and friendlys going to be improved.

There are lots of problems with changing the AI (I think thats because of that some of it parts are situated in the DeusEx.dll), but I've already done some little improvments.
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Postby kypster » Thu Sep 16, 04 10:41 am

Thats defintelly better than no improvement, how heavily can you script scenes in Deus Ex.
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Postby Ded » Thu Sep 16, 04 12:06 pm

kypster wrote:Thats defintelly better than no improvement, how heavily can you script scenes in Deus Ex.

The cut-scenes in 2027 are not based on AI, the are mainly based on new custom NPS animations.
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Postby kypster » Fri Jun 17, 05 2:10 am

Its been quite some time since the last update, has anything happened or are you being bogged down in your last year of school, Uni, whatever, can't wait to see how this game turns out.
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Postby Ded » Fri Jun 17, 05 3:25 am

kypster wrote:Its been quite some time since the last update, has anything happened or are you being bogged down in your last year of school, Uni, whatever, can't wait to see how this game turns out.

I've been really busy recently, so I didn't have time to update the site. Check it again in a week, there will be several new screens and some info about mod's progress.
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Postby kypster » Fri Jun 24, 05 4:22 am

Nice, can't wait to see them, great work.
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