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PostPosted: Thu Sep 02, 04 6:23 am
by kypster
the biggest pc magazine you say?


well in Australia yes.

PostPosted: Thu Sep 02, 04 4:58 pm
by Marouku
biggest magazines in the US are PCGamers, Gamepro, and Gameinformer

PostPosted: Thu Sep 02, 04 5:47 pm
by H1tman
OI< I GET PCGAMER

PostPosted: Thu Sep 02, 04 6:28 pm
by Bob
get get PCGamer and PCZone sometimes

PostPosted: Sat Sep 04, 04 12:54 am
by kypster
The music on the site sounds pretty good, Ded.

but how much new music will the game have, half an hour, an hour.

PostPosted: Sat Sep 04, 04 4:38 am
by Ded
kypster wrote:The music on the site sounds pretty good, Ded.

but how much new music will the game have, half an hour, an hour.

Right now there are 6 new tracks and there probably will be at least 2 new. I don't really know how long they are. Just download them all and you will see.

PostPosted: Sun Sep 05, 04 7:37 am
by kypster
some of the tracks seem to be a bit cut off, the rage music for example (which sounds cool I might ad), are they only part of the full tracks, good work on keeping with the Deus Ex theme.

PostPosted: Sun Sep 05, 04 7:42 am
by Jeoh
Yep, the songs are pretty nice.

PostPosted: Sun Sep 05, 04 7:51 am
by Ded
kypster wrote:some of the tracks seem to be a bit cut off, the rage music for example (which sounds cool I might ad), are they only part of the full tracks, good work on keeping with the Deus Ex theme.

No, all tracks on the 2027 site are full versions. Rage music sounds cut off because it wasn't finished, so I just added the fade out effect.

PostPosted: Sun Sep 05, 04 2:04 pm
by H1tman
ill get it to pc gamer after its done, i need smwt concrete...

PostPosted: Sun Sep 05, 04 2:06 pm
by Bob
how could you do that HDS

do you have an inside contact or something?

PostPosted: Sun Sep 05, 04 2:09 pm
by H1tman
nah, but i know ppl, etc... and in any case, i am evil and have my ways

*points to torture machine*


i meant, illl submit it to them....and try to get it in, they will prob be excited when they hear smwt like that is coming out/ is out and is as long as the original game itself.....

Just wanted to say hello and....

PostPosted: Mon Sep 06, 04 11:48 am
by Smilies Revenge
Ded wrote:
|ALPHA|LTKJAY wrote:Me....how long will the game play of this mod last...and a introduction to the story please.

2027 will be around 12+ hours of gameplay.
Daedalus is woking on the translation of the storyline and mod's features. You will get the detailed information about 2027 very soon!

Are there going to be any references to some clans in the game, like a datacube with the message:Blablabla, password:Alpha login:Jcdenton?

I don't think so. If you want this kind of stuff you can play TNM 8)
Maybe I'll create Password\Login: ALPHA somewhere. :roll:

What is the storyline? Do you have a website?

As I've already said, you will get information soon. Daedalus haven't contacted me yet, so I have no data right now.
I think a website will open in a week (Dae is working on it, so it should be great).




And here are some interesting links:
A screen from one of latest maps. Mt.Weather_Entrance.
This screen is a good example of the level of detail we are going to have in 2027.

Check out the 2027_Intro music.



....show some appreciation for the work you folks are putting into this.IW was a bitter disapointment to a lot of people I think,and I wouldnt mind betting that folks will turn to prjects like these to feed the DX habit :D .

Its looking really good guys,cant wait to get my hands on it!

PostPosted: Mon Sep 06, 04 11:50 am
by Smilies Revenge
Oh bugger! messed up my post :oops:

PostPosted: Wed Sep 15, 04 12:03 pm
by Jeoh
I'm just a n00b

PostPosted: Thu Sep 16, 04 3:04 am
by kypster
Is the AI for enemy and friendlys going to be improved.

PostPosted: Thu Sep 16, 04 9:11 am
by Ded
kypster wrote:Is the AI for enemy and friendlys going to be improved.

There are lots of problems with changing the AI (I think thats because of that some of it parts are situated in the DeusEx.dll), but I've already done some little improvments.

PostPosted: Thu Sep 16, 04 10:41 am
by kypster
Thats defintelly better than no improvement, how heavily can you script scenes in Deus Ex.

PostPosted: Thu Sep 16, 04 12:06 pm
by Ded
kypster wrote:Thats defintelly better than no improvement, how heavily can you script scenes in Deus Ex.

The cut-scenes in 2027 are not based on AI, the are mainly based on new custom NPS animations.

PostPosted: Fri Jun 17, 05 2:10 am
by kypster
Its been quite some time since the last update, has anything happened or are you being bogged down in your last year of school, Uni, whatever, can't wait to see how this game turns out.

PostPosted: Fri Jun 17, 05 3:25 am
by Ded
kypster wrote:Its been quite some time since the last update, has anything happened or are you being bogged down in your last year of school, Uni, whatever, can't wait to see how this game turns out.

I've been really busy recently, so I didn't have time to update the site. Check it again in a week, there will be several new screens and some info about mod's progress.

PostPosted: Fri Jun 24, 05 4:22 am
by kypster
Nice, can't wait to see them, great work.