Deus Ex movie cast

Discussion about the original game by Ion Storm. Also known as Deus Ex: The Conspiracy.

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Deus Ex movie cast

Postby Clancy Stein » Wed Dec 18, 13 12:36 pm

I've seen a lot of threads on this. There is probably a couple on this forum somewhere. But oh well.

If you were to choose a perfect cast for a DX movie, who would you pick?

The only thing that is a for sure for me is that Kevin Spacey is Bob Page. After seeing him play Jack Abramoff and seeing him in Horrible Bosses I was instantly reminded of Page.



Behold the catalyzing moment I glimpsed Page in Spacey was in this opening monologue in Casino Jack:

http://www.youtube.com/watch?v=0mz59i898HU

DX1 intro comparison http://www.youtube.com/watch?v=zStn70Ot4r0
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Postby Psychotic » Wed Dec 18, 13 4:01 pm

Reminds me of Page's speech of desperation he gives to JC just before he dies painfully.
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Postby Mr357 » Thu Dec 19, 13 8:24 pm

I can't agree more with Spacey as Page.

I'm drawing a blank for just about every character besides Tracer Tong. I think Jackie Chan could be a pretty good Tong.
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Postby Mastakilla » Thu Dec 19, 13 9:43 pm

Jackie Chan in a thong awww ye
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Postby clyzm » Thu Dec 19, 13 10:36 pm

My cast would be

Shawn Roberts as JC simply because his head shape is agreeable with JC's low poly model
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Basically dye his hair black and give him a blue trenchcoat. That or Christian Bale

Joan Wong with short hair as Maggie Chow
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Harrison Ford could pull off Sam Carter imo

Spacey as Page

Jackie Chan as Tong

Ted Danson as Walton Simons
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Terrence Stamp as Manderley if he can pull off the gravelly voice
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Chiwetel Ejiofor as Morgan Everett, he was in that movie Children of Men and I think he can pull him off perfectly
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Melanie Laurent from Inglourious Basterds as Nicolette DuClare
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All I can think of atm
Last edited by clyzm on Thu Dec 19, 13 10:37 pm, edited 1 time in total.
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Postby Psychotic » Fri Dec 20, 13 12:10 am

Christian Bale and Shawn Roberts would make a good JC in terms of look, but based on the films they've been in their acting is less than desirable, for me.

Christian Bale has been an "obvious" choice for many people, and there's a lot of art depicting Christian Bale as JC:

Image

In saying all this, given that JC Denton's character is quite stonefaced and cold, either one of the two could likely pull it off. I'm more accustomed to Bale myself, so I'd prefer him over Roberts, but either way I've never been 100% convinced by either of them myself.

Jackie Chan as Tong would actually be an obvious choice (due to his appearances being fairly memorable) and, I think, could almost add a sort of comic relief. Tong is supposed to be slightly eccentric, an emotion Chan, I feel, has absolute experience in.

As for the rest, I can't disagree with any of them. Ted Danson and Terrence Stamp are among some of my favorite actors, so I'd be more than happy to see them in a Deus Ex film.
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Postby Clancy Stein » Fri Dec 20, 13 12:23 am

In game Walton Simons always reminded me of Gary Oldman's villain in the Fifth Element minus the accent. The clothes and weird futuroso haircut maybe.
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Postby Mastakilla » Fri Dec 20, 13 12:52 am

clyzm wrote:Ted Danson as Walton Simons


NO, Ted Danson as Jock
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Postby Mr357 » Fri Dec 20, 13 5:30 am

What about Gunther, Jaime Reyes, and Alex Jacobson?

There's simply too many characters that can't be left out, and it's made me realize that Deus Ex is too big to be a movie.
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Postby Psycho » Fri Dec 20, 13 9:38 pm

Tom Hardy as JC
Stephen Lang as Jock/Manderley
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Postby Psychotic » Sat Dec 21, 13 1:10 am

Mr357 wrote:What about Gunther, Jaime Reyes, and Alex Jacobson?

There's simply too many characters that can't be left out, and it's made me realize that Deus Ex is too big to be a movie.


Same logic can be applied to virtually any RPG.

Deus Ex has a decent plot and fantastic gameplay, but the characters are actually quite disjointed when you think about it. Many are memorable, which is great, but they don't take an active role in your missions, which is something the writers noted but weren't able to properly fix in time.

Hence why characters like Jaime Reyes, Sam Carter and Alex Jacobson feel like they were "forgotten about" about halfway through the story, and hence why many of these minor characters could likely be cut from a film really easily.

Honestly, if Deus Ex was ever a film, expect a different take on the storyline with a deeper character involvement. Most video game film adaptions such largely because fans just want to see their fave game in movie form, but directors don't see the point, and I understand why: Directors and writers want to take things in their own direction, but if it already has a visual aesthetic and all that nonsense, it's much harder to do so, so the story tends to be different.

Book to films work so well because what we picture in a book and what someone else does is completely different. It works perfectly, because we're seeing someone's interpretation of a book with no visuals. Games and, to a lesser extent, comics, already tell us what they look like, so when it changes we go "what the fuck".

Because of this I feel a Deus Ex film would keep the same plot but the characters, due to their lack of real involvement until the very end, would just be scrapped or left as extremely minor appearances.

In my opinion, the only important characters are JC Denton, Bob Page (who'd have to be re-written slightly to make much more appearances), Walter Simons (who I think is a stronger villain than Page), the AI and, to a lesser extent, Manderly and Paul (for hiding/uncovering the main conspiracy).

The rest aren't as important. You could keep Gunther in, largely because he reminds me of characters like Malfoy or Gollum: He's a fucking nuisance designed to annoy the crap out of the protagonist and audience right up until he dies.
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Postby Mr357 » Sat Dec 21, 13 9:37 pm

Magniir wrote:
Mr357 wrote:What about Gunther, Jaime Reyes, and Alex Jacobson?

There's simply too many characters that can't be left out, and it's made me realize that Deus Ex is too big to be a movie.


Same logic can be applied to virtually any RPG.

Deus Ex has a decent plot and fantastic gameplay, but the characters are actually quite disjointed when you think about it. Many are memorable, which is great, but they don't take an active role in your missions, which is something the writers noted but weren't able to properly fix in time.

Hence why characters like Jaime Reyes, Sam Carter and Alex Jacobson feel like they were "forgotten about" about halfway through the story, and hence why many of these minor characters could likely be cut from a film really easily.

Honestly, if Deus Ex was ever a film, expect a different take on the storyline with a deeper character involvement. Most video game film adaptions such largely because fans just want to see their fave game in movie form, but directors don't see the point, and I understand why: Directors and writers want to take things in their own direction, but if it already has a visual aesthetic and all that nonsense, it's much harder to do so, so the story tends to be different.

Book to films work so well because what we picture in a book and what someone else does is completely different. It works perfectly, because we're seeing someone's interpretation of a book with no visuals. Games and, to a lesser extent, comics, already tell us what they look like, so when it changes we go "what the fuck".

Because of this I feel a Deus Ex film would keep the same plot but the characters, due to their lack of real involvement until the very end, would just be scrapped or left as extremely minor appearances.

In my opinion, the only important characters are JC Denton, Bob Page (who'd have to be re-written slightly to make much more appearances), Walter Simons (who I think is a stronger villain than Page), the AI and, to a lesser extent, Manderly and Paul (for hiding/uncovering the main conspiracy).

The rest aren't as important. You could keep Gunther in, largely because he reminds me of characters like Malfoy or Gollum: He's a fucking nuisance designed to annoy the crap out of the protagonist and audience right up until he dies.


Did you leave Jock out on purpose? He could easily be worked in.
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Postby Mastakilla » Sun Dec 22, 13 1:39 am

Jock is more essential then Jaime or Sam Carter imo
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Postby Psychotic » Sun Dec 22, 13 2:15 am

I did yes, because I feel Jock is far more important than Sam or Jaime. Out of all the minor characters, both Alex and Jock can be worked in to some degree.

Jock and Alex are "important" insofar as much as they help JC. Sam and Jaime would likely have helped them much more but, as said, the writers simply "forgot" about them until it was too late, so they don't have nearly as much as an active role as minor characters.

In regards to antagonists, there's only three primaries in the game, and that works out quite well: Bob Page, Walton Simons and Joseph Manderly. Gunther, Anna and Maggie Chow are supporting antagonists. "Minions" of the first three, so to speak.

The main protagonists are JC, Paul and like Morgan Everett in the second Act. Supporting characters are Sam Carter, Stanton Dowd, Nicolette DuClare, Jock, Alex Jacobson, Jaime Reyes and Tracer Tong.

My reasoning is that most of the antagonists are fine, where we get a bit muddled is in the main/supporting cast as there's just too many and most don't get nearly enough screentime in the game. We could expand on their character in a film but I don't feel they all need screentime even then.

Alex and Jock never have to make more than paltry appearances, yet Alex can always be on the comlink and Jock always the pilot. Sam and Jaime are quartermaster and medic and nowhere near as important as the previous two.

Everett is important to the plot, but DuClare is simply a point of communication between JC and Everett and so she doesn't need to have some sort of dedicated screentime devoted to her.

There's no reason we can't include all the characters in a film, but you don't have to have them developed as main characters when most of them clearly aren't. They can make appearances, do their job, then be forgotten about quite easily as "that one minion".

I do need to stress how much I feel that any director making a film on this would likely cut a lot of plot-based stuff, though, and simply choose one ending to focus on. Depending on what they choose this makes much of the plot a lot more cut and dry.

In any case, Page, Simons, Everett, JC and all the AI would likely make a showing, at the very least, because the entire plot, regardless of what you choose, is revolved heavily around all of them. What supporting characters you decide to use really doesn't matter if the story is remotely similar and they keep it true to the original main cast.

It also should be noted that a Deus Ex film is likely to be more about Human Revolution that the first one any, due to familiarity many people have with DX3 as opposed to us vets and DX1.

http://screenrant.com/deus-ex-movie-update-comic-con/

I can't say I'm too fond of Deus Ex being treated like Blade Runner. Blade Runner's a great cyperpunk film, but Deus Ex isn't Blade Runner, it's a lot more than that. Blade Runner isn't about a conspiracy as it is about AI wanting to be free, and even Human Revolution doesn't deal with that.

Both are, however, similar in that they deal with hugely thematic themes that can be thought-provoking and somewhat existential. What is freedom? What is choice? What is human?

It's really important to understand that what fans want and want directors want are not the same. Most writers want to extend upon the video games world, not recreate it, and that makes sense. Hence many of the characters would act alongside a new cast, not walk in front of them.

Why would I, as a writer, wish to rewrite a story that's already been told? Some might like reboots but I wouldn't, and many directors clearly don't when it comes to video game films.

The point of a video game film for me is to capture the feeling and emotions of the original game. To stay true to the IP of Deus Ex is to have a thought-provoking storyline with deep main characters, lots of questions and very few answers. It's about a dystopian not-too-distant future about high-tech, low-life and conspiracies everywhere.

The entire slogan is Question Everything, Trust No One, and that's the feeling a film needs to inspire, but the plot doesn't need to have that so long as it's at least remotely related to MJ12 or the Illuminati, etc, and makes at least some glancing references to Bob Page, of all persons.

The reason I feel video game movies fail is because they do not tell me things I don't know, they don't expand on the original story if they plan to copy it, they don't feel like the game, and the story and acting tends to just be of sub-par quality.

I, for example, liked Resident Evil but the use of the original characters and the horrible fucking acting in it ruined it for me. Max Payne was another one I didn't mind but felt it strayed far too much away from the original series.
Last edited by Psychotic on Sun Dec 22, 13 2:25 am, edited 4 times in total.
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Postby Hanover Fist » Sat Dec 28, 13 1:38 am

The problem with these threads is you get a lot of ppl who just want an all star cast of whoever appears in their wet dreams.

Anyway, there is already an Invisible War DX ripoff movie coming out this year called Transcedence:

http://www.imdb.com/title/tt2209764/?ref_=fn_al_tt_3
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Postby Mastakilla » Sun Dec 29, 13 2:28 am

Yeah... About that, non-americans usually don't really give a damn about famous american actors

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Postby Holobalobalo » Sat Mar 15, 14 9:30 pm

"Starring Megan Fox as Nicolette Duclare"...
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Re: Deus Ex movie cast

Postby lro » Thu Dec 21, 17 9:20 pm

there is only one choice for a black JC

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