StarCraft 2

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Postby James » Wed Aug 10, 11 8:25 am

Coolest builds atm;

3 gate blink
2 factory hellion expand
goldbase expand into roach rush (Bunker problem)
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Postby James » Wed Aug 17, 11 12:18 pm

DXHR vs MLG :(

MVP vs Nestea next Wednesday on GSL, worth a watch even for people not into SC2. Best terran vs best zerg/player.

I want to see Bale vs Dex tonight if possible, want to see where either are at with eachother [spoiler]while I eat my dinner[/spoiler]
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Postby James » Tue Sep 20, 11 6:40 am

[youtube]http://www.youtube.com/watch?v=QUGNVpzB2t0[/youtube]

lol
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Postby Aidan » Tue Sep 20, 11 6:58 am

IdrA sucks?
Psychokiller, spelled incorrectly.
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Postby James » Tue Sep 20, 11 7:21 am

idra is a brilliant American player.

"Starcraft 2 is fuckin stupid" - idra 2011
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Postby Professor Layton » Wed Oct 05, 11 11:33 am

To make james happy

Losing to:
Dex wrote:tvt: siege tanks
tvz: infestors\early baneling zerglings
tvp: high templars


zvz: making one drone too many
zvt: THORS / Shattered Temple close positions
zvp: MOTHERSHIP (i wish i was joking)
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Postby Baleout » Wed Oct 05, 11 11:38 am

PvT: bad unit control
PvP: defended 4gate
PvZ: not stopping zerg macro
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Postby James » Wed Oct 05, 11 11:39 am

tvt: doom drops
tvz: mutalisk timing harass
tvp: colossi, not getting vikings/scouting properly
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Postby Professor Layton » Wed Oct 05, 11 12:19 pm

Image

RESULTS DISAGREE


wtf blizzard
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Postby James » Wed Oct 05, 11 12:23 pm

Losing is so 2011.
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Postby Professor Layton » Wed Oct 05, 11 1:46 pm

new terran unit in HoTS

Image
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Postby ynnaD » Wed Oct 05, 11 1:56 pm

Medabots!
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Postby James » Wed Oct 05, 11 1:59 pm

You might actually be right Danny. People saying it looks like a walking hellion... but... there's already a flamethrower dude called Firebat.

I recall the medic attire that the Scientist wears in one of the final WoL missions comes to mind.
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Postby MrBlackDX » Wed Oct 05, 11 2:02 pm

Looks like two combat shields from the marines on each arm.

Terran's don't need another medic, since they have two.

Maybe it's an improved firebat, given that its infantry.

Or it's a factory walker, then it could be something different.
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Postby James » Wed Oct 05, 11 2:03 pm

Multiplayer Ben. They can easily remove medivac and make dropshop/medic. But that's also unlikely, as they plan to introduce one unit in Heart of the Swarm then replace in Legacy of the Void. Of course, that can change.
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Postby Professor Layton » Wed Oct 05, 11 2:11 pm

[spoiler]Image[/spoiler]

















[spoiler]Before you get angry, this is just someone from the community that made this

The silhouette is real though[/spoiler]
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Postby MrBlackDX » Wed Oct 05, 11 2:13 pm

I would like to think that they would introduce enough units in heart of the swarm, and then legacy of the void, enough to make a enhanced edition of multiplayer, where you have access to the whole library of units.

Anyway, it's new unit in HoTS, is there specific evidence to suggest that it will be a component of multiplayer? It could just be a campaign only unit.

Or worse, put in multiplayer, then removed for balance.
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Postby Professor Layton » Wed Oct 05, 11 2:13 pm

MrBlackDX wrote:I would like to think that they would introduce enough units in heart of the swarm, and then legacy of the void, enough to make a enhanced edition of multiplayer, where you have access to the whole library of units.

Anyway, it's new unit in HoTS, is there specific evidence to suggest that it will be a component of multiplayer? It could just be a campaign only unit.

Or worse, put in multiplayer, then removed for balance.

Just for those wondering, the unit we're teasing in this image is planned to be a new multiplayer unit. Stay tuned for more mysterious pictures of new Heart of the Swarm multiplayer units!
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Postby James » Wed Oct 05, 11 2:14 pm

yo dog we thought hellions would be too vunerable with blue flame nerf so we made them transform for extra defense on land

also impossible and silly, as they're just common vehicles (space humans own f1 cars) with a flamethrower put on it by Xzibit.
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Postby MrBlackDX » Wed Oct 05, 11 2:15 pm

Arise Hellionus Prime
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Postby James » Wed Oct 05, 11 2:15 pm

MrBlackDX wrote:I would like to think that they would introduce enough units in heart of the swarm, and then legacy of the void, enough to make a enhanced edition of multiplayer, where you have access to the whole library of units.


They've already said they might have too many units already in SC2. If you want the library you may as well make a modification (these exist)

If you cut the image in half it looks like a Dragoon lol
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Postby Professor Layton » Wed Oct 05, 11 2:19 pm

MOBILE PERDITION TURRET

Imagine this unit burrowing under the ground and popping up its flamethrower head when units get near.

Blizzard: "Due to popular demand we have brought back the lurker in a different shape, but gave it to terran instead"
Last edited by Professor Layton on Wed Oct 05, 11 2:20 pm, edited 1 time in total.
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Postby MrBlackDX » Wed Oct 05, 11 2:21 pm

Ok so two considerations for this unit.

If it was a hellion transformer, it would make sense because;

- They will want to bring in lurker aspect for Hydras.
- Extra defense against speed for a hellion is retarded, but they could give transformed hellions anti-air
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Postby Baleout » Wed Oct 05, 11 2:25 pm

Anti-air flamethrower splashdamage?
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Postby MrBlackDX » Wed Oct 05, 11 2:26 pm

Checkout dem guns on the "imagination" version of Hellionus Prime's arms
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Postby James » Wed Oct 05, 11 2:29 pm

I don't think they need another hellion/firebat.

How about a big suit equiped with the diamondback gun... and the gun itself is... on its back?
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Postby MrBlackDX » Wed Oct 05, 11 2:33 pm

Better to derive concepts from what Terran would need

Why would they need a new heavy infantry or light walker?

What units are being introduced for zerg in HotS which would imba terran?

I think lurkers, but i dont know what would counter lurkers in a walker unit, unless they have detection
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Postby James » Wed Oct 05, 11 2:35 pm

Why would they need a new heavy infantry or light walker?


Because the reaper is bad.

Also lurker is the most popular demand, though it might see more uses in ZvP than ZvT due to forcefields and the more vunerable stalker in comparison to dragoons.
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Postby MrBlackDX » Wed Oct 05, 11 2:37 pm

No one uses reaper?

It's got good anti-light and anti-building right?

Seems to do well in monobattles
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Postby James » Wed Oct 05, 11 2:44 pm

People use reaper, but not much beyond harass or cheese builds in the past and present. It is a bad unit whose very concept is to get into bases and harass, everyone points at it to be the unit to go because they simply see it as useless. In its defense the reaper needs builds that focus on timing attacks to destroy critical early buildings, and again, that is harass.

Compare the reaper to a hellion, the hellion was one of the "firebat vulture" switcharoo designs and was built around the line area of effect damage and its fast speed to kite. People found out how to harass with it later. Reaper was designed to harass and can't do much other than it... plus the hellion is better.
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