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James wrote:Hey, do you still think tactical Civ5 placement is more casual than stacking 300000 units in one square?
~DJ~ wrote:hey hows sc2?? WHAT ZERG ARE YOUU??
fuck facebook games even sc is betar
James wrote:Of course I do I'm living the dream!!!!
DJ wrote:wat dream
Chloe wrote:me, ofc
James wrote:Stop spamming please. We have enough problems with SC2 in other threads by people who actually know things about the game.
James wrote:The building itself is lovely. I'm more interested in it than say, the pyramids. Theyre oversized tombs with men suffering to produce them. Civilian burial grounds in Egypt actually interest me more.
Mastakilla wrote:Wether or not the core gameplay has been improved subjective.
And yes, if I want play a strategic game I play CIV, much more strategic than any other RTS.
James wrote:- Religion was absolute retarded, it poisoned the concept of espionage and had an cultural advantage.
James wrote:- Better economics?, but what you just said was that it is simply easier?, isn't that why you hate Civ5?
James wrote:- The tech tree has sorta improved in every Sid Meier Civ game, but units in 3 are more reasonable than Civ4's.
You see this is where Civ3 is a better game, the tech research in Civ4 is too quick, unlike all the other installments there's barely any time between eras of units and because of the really bad stacking combat there's a needlessly small window of opportunity for battle.
When Marathon mode in Civ4 was released in a patch it fixed this problem (more turns with units) but you really shouldn't looking to play marathon mode against real people - where I Civ is strongest.
James wrote:The features, the rankings I didn't care about, the lack of replays and graphs however are horrid.
Ignoring things that were missing (those damn options) and hiccups, the game under the customisation turned out to be better. I eagerly await Civ6 in this direction.
Hexagon tiles changed everything, from city growth to unit movement.
James wrote:... Civ isn't an RTS. It is actually one of the most easy to play turn based strategy games on the market too, and it was far from deep until Civ 5.
or 1=1 wrote:It let you make stronger alliances with who was sharing your same religion and is one realistic element. World history was 90% about religion wars.
Never had any problem with Epic speed and I always found better to look for interesting researches and trade the secondaries technologies with other civs.
James wrote:Mastakilla wrote:Wether or not the core gameplay has been improved subjective.
I thought it was a better game overall except for the interface and some changes I miss. I'm bemused, that's all. Does this discussion annoy you?
Mastakilla wrote:It doesn't.