ArmA III

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ArmA III

Postby Aidan » Tue Mar 05, 13 5:51 am

Screens and videos released today...

http://www.overclock.net/t/1367383/ah-g ... s-released

http://www.youtube.com/watch?feature=pl ... 8vrbzNYEwM


I am VERY impressed at the amount of work they've put into this. Mechanics and visuals look solid. The best part is, it's only in Alpha.

Only thing I'm worried about is network stability. There were often many situations in ArmA II with mad desync. I hope they've fixed that.
Last edited by Aidan on Tue Mar 05, 13 5:52 am, edited 1 time in total.
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Postby James » Tue Mar 05, 13 12:50 pm

Very decent, also I've heard they're also using Steamworks. I'm sure this doesn't change much about the stability and/or netcode but integration will at least be easier to use rather than forcing an external program for server browsing.
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Postby James » Fri Mar 08, 13 1:51 pm

I am dead.
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Postby Kaiden » Fri Mar 08, 13 2:22 pm

Awesome physics.
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Postby Tantalus » Fri Mar 08, 13 3:03 pm

James wrote:http://i.imgur.com/t7wrH8r.gif


Oh God I'm dying!
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Postby clyzm » Fri Mar 08, 13 5:53 pm

LOL

It's like he's glued to the mortar
Image
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Postby Aidan » Sat Mar 09, 13 4:54 am

Jesus that gif is hilarious.

They better patch that one. At the same time, I hope they don't.
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Postby Alex » Sun Mar 10, 13 12:33 am

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Postby Aidan » Thu Feb 13, 14 10:41 pm

[youtube]5JiXznUyldM[/youtube]

Getting Arma3 just for this (+MP)
Last edited by Aidan on Thu Feb 13, 14 10:41 pm, edited 1 time in total.
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