weird crash

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weird crash

Postby NightRaver » Sun Feb 03, 08 3:54 pm

ok so im getting this problem AGAIN..., i join a server and after 30 sec my screen freezes with a weird error sound tapping continuely... only thing i can do is reset my comp ... it stops at some time and i can play normal again, but its annoying...
Last edited by NightRaver on Sun Feb 03, 08 3:54 pm, edited 1 time in total.
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Re: weird crash

Postby Alex » Sun Feb 03, 08 3:56 pm

magickilla wrote:ok so im getting this problem AGAIN..., i join a server and after 30 sec my screen freezes with a weird error sound tapping continuely... only thing i can do is reset my comp ... it stops at some time and i can play normal again, but its annoying...

Does it happen if you join ANY server? Or only 1 particular server?
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Postby NightRaver » Sun Feb 03, 08 3:59 pm

any server... :(

i had this problem back in the beginning of decembre but that was in the morning, if my comp was on whole day i can play at night... but now it happened an hour ago to, i think it has to do with my comp who needs rest or something :S
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Postby Batchy » Sun Feb 03, 08 4:18 pm

RAM Problem sounds like
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Postby Kaiden » Sun Feb 03, 08 4:29 pm

Post DeusEx.log after attempted join of server.[/quote]
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Postby NightRaver » Sun Feb 03, 08 4:38 pm

~[A]Kaiden~ wrote:Post DeusEx.log after attempted join of server.
[/quote]

how...

and my pc cant do nothing else then reset after it freezes...
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Postby Kaiden » Sun Feb 03, 08 4:44 pm

http://www.dxalpha.co.uk/kb/troubleshoo ... extensions

.log: A log of your activity on Deus Ex, often associated with Servers.


Find DeusEx.log in C:DeusEx:System.
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Postby NightRaver » Sun Feb 03, 08 4:53 pm

~[A]Kaiden~ wrote:http://www.dxalpha.co.uk/kb/troubleshooting/viewing-extensions

.log: A log of your activity on Deus Ex, often associated with Servers.


Find DeusEx.log in C:DeusEx:System.



u mean uni?
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Postby Professor Layton » Sun Feb 03, 08 5:01 pm

Try installing that speedfan thing magickilla, it's most likely an overheating problem.
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Postby Survive. » Sun Feb 03, 08 5:03 pm

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Postby NightRaver » Sun Feb 03, 08 5:06 pm

Code: Select all
Log: Log file open, 02/02/08 14:57:54
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: Autoplay.dx HWND=4719472 -log -hax0r
Init: Base directory: C:\DeusEx\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: D:\
Init: Computer: SPACEY
Init: User: cedric
Init: Memory total: Phys=392756K Pagef=944988K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=534.548930 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Log: Bound to DeusEx.dll
Log: Bound to Extension.dll
Log: Bound to ConSys.dll
Log: Loading: Package DeusEx
Log: Loading: Package Core
Log: Loading: Package Engine
Log: Loading: Package Extension
Log: Loading: Package DeusExCharacters
Log: Loading: Package DeusExUI
Log: Loading: Package DeusExItems
Log: Loading: Package Effects
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package ConSys
Log: Loading: Package DeusExSounds
Log: Loading: Package DeusExDeco
Log: Loading: Package UBrowser
Log: Loading: Package UWindow
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
Log: Bound to DeusExText.dll
Log: Loading: Package DeusExText
Log: Loading: Package Ambient
Log: Loading: Package MoverSFX
Log: Loading: Package IpServer
Log: Loading: Package MPCharacters
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: Client initialized
Log: Bound to Render.dll
Log: Loading: Package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: entry.dx
Log: Loading: Package Entry
Log: Loading: Package Title_Music
Log: Game class is 'DeusExGameInfo'
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: Autoplay.dx?Name=Player?Class=DeusEx.JCDentonMale
Log: Doing load, not loadgame
Log: Current mission number is -1, next is -1
Log: LoadMap: Autoplay.dx?Name=Player?Class=DeusEx.JCDentonMale
Log: Loading: Package Autoplay
Log: Loading: Package CoreTexMetal
Log: Loading: Package CoreTexDetail
Log: Loading: Package area51textures
Log: Loading: Package Airfield
Log: Loading: Package SubBase
Log: Loading: Package CoreTexGlass
Log: Loading: Package CoreTexWater
Log: Loading: Package CoreTexSky
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Render
Log: Garbage: objects: 33613->33612; refs: 374099
Log: Game class is 'DeusExGameInfo'
Log: Bringing Level Autoplay.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=Player?Class=DeusEx.JCDentonMale
ScriptLog: Base Mutator is Autoplay.Mutator1
Log: DeusExLevelInfo object missing!  Unable to bind Conversations!
Init: Initialized moving brush tracker for Level Autoplay.MyLevel
ScriptLog: Login: Player
Init: *** DEUS EX VERSION Mon Mar 19 12:06:14 2001 v1.112fm ***
Init: *** Cheats Enabled!  U R l337, d00D!  U r0X0r!
Log: DeusExLevelInfo object missing!  Unable to bind Conversations!
Log: Possessed PlayerPawn: JCDentonMale Autoplay.JCDentonMale0
ScriptLog: All inventory from Player is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3DDrv.dll
Init: DirectDraw drivers detected:
Init:    display (Primair beeldschermstuurprogramma)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 62272K vram, 62235K free
Init: Deus Ex Direct3D support - internal revision 1.6.2
Init: D3D Device: szDriver=nv4_disp.dll
Init: D3D Device: szDescription=NVIDIA GeForce4 MX 440
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4318
Init: D3D Device: dwDeviceId=369
Init: D3D Device: dwSubSysId=0
Init: D3D Device: dwRevision=163
Init: Best-match display mode: 640x480x16 (Error=0)
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=2
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Log: D3D Driver: Supports FOURCC NVM0
Log: D3D Driver: Supports FOURCC NVM1
Log: D3D Driver: Supports FOURCC NVM2
Log: D3D Driver: Supports FOURCC NVM3
Init: D3D Detected: NVidia video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports alpha palettes
Init: D3D Driver: Supports non-power-of-2 textures
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Init: D3D Driver: Supports w-buffering
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: EAX 1.x sound hardware found!
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 25.912341 seconds
Log: Loading: Package DXFonts
Log: Assigning Last Button Window to MenuUIMenuButtonWindow Autoplay.JCDentonMale0.DeusExRootWindow0.MenuMain0.MenuUIClientWindow0.MenuUIMenuButtonWindow9
Log: Assigning Last Button Window to MenuUIClientWindow Autoplay.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow0.MenuUIClientWindow1
Log: Assigning Last Button Window to MenuUIActionButtonBarWindow Autoplay.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow0.MenuUIActionButtonBarWindow0
Log: Assigning Last Button Window to MenuUIActionButtonWindow Autoplay.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow Autoplay.JCDentonMale0.DeusExRootWindow0.MenuUIMessageBoxWindow0.MenuUIActionButtonBarWindow0.MenuUIActionButtonWindow1
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Engine.dll
Log: Unbound to Core.dll
Log: Unbound to Window.dll
Log: Unbound to DeusEx.dll
Log: Unbound to Extension.dll
Log: Unbound to ConSys.dll
Log: Unloading: Package DeusEx
Log: Unloading: Package Core
Log: Unloading: Package Engine
Log: Unloading: Package Extension
Log: Unloading: Package DeusExCharacters
Log: Unloading: Package DeusExUI
Log: Unloading: Package DeusExItems
Log: Unloading: Package Effects
Log: Unbound to Fire.dll
Log: Unloading: Package Fire
Log: Unloading: Package ConSys
Log: Unloading: Package DeusExSounds
Log: Unloading: Package DeusExDeco
Log: Unloading: Package UBrowser
Log: Unloading: Package UWindow
Log: Unbound to IpDrv.dll
Log: Unloading: Package IpDrv
Log: Unbound to DeusExText.dll
Log: Unloading: Package DeusExText
Log: Unloading: Package Ambient
Log: Unloading: Package MoverSFX
Log: Unloading: Package IpServer
Log: Unloading: Package MPCharacters
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to Render.dll
Exit: Lighting subsystem shut down
Exit: Rendering shut down
Log: Unloading: Package Entry
Log: Unloading: Package Title_Music
Log: Unloading: Package Autoplay
Log: Unloading: Package CoreTexMetal
Log: Unloading: Package CoreTexDetail
Log: Unloading: Package area51textures
Log: Unloading: Package Airfield
Log: Unloading: Package SubBase
Log: Unloading: Package CoreTexGlass
Log: Unloading: Package CoreTexWater
Log: Unloading: Package CoreTexSky
Init: Shut down moving brush tracker for Level Autoplay.MyLevel
Log: Unbound to D3DDrv.dll
Log: Unbound to Galaxy.dll
DevAudio: Galaxy SetViewport: NULL
Exit: Galaxy shut down
Log: Unloading: Package DXFonts
Log: Garbage: objects: 34025->0; refs: 374099
Exit: Object subsystem successfully closed.
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory  0.321M /  2.059M
Uninitialized: Peak Memory  58.150M /  59.957M
Uninitialized: Allocs         181 Current /  306111 Total
Uninitialized: Log file closed, 02/02/08 14:59:30
Last edited by NightRaver on Sun Feb 03, 08 5:06 pm, edited 1 time in total.
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Postby Kaiden » Sun Feb 03, 08 5:25 pm

Memory related? What do others think?
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Postby NightRaver » Sun Feb 03, 08 5:59 pm

well i checked tempatures wich speedfan with clix...

temp: stated on 26c

2 other sensors are broken =(
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Postby NightRaver » Mon Feb 04, 08 10:25 am

ok so, i didnt close the comp off yesterday night so now i can play dx again without crashing... weird :/

but i had this error after 30 min playing
..


Anyone knows what it is?
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Postby Survive. » Mon Feb 04, 08 5:05 pm

The exact same GPF comes after I try and record or play a demo.
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Postby Gishank » Mon Feb 04, 08 5:15 pm

The Engine.dll needs to be patched..

Also, Magickilla, use the NoCD Crack, see if that fixes it, as D:\ is the CD Drive normally by Default.
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Postby Batchy » Tue Feb 05, 08 8:24 am

zzzzz You guys have just repeated everything i have told him.
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Postby Kaiden » Tue Feb 05, 08 10:50 am

Batchy wrote:RAM Problem sounds like


? What is this "Problem"? To much? To little? ESD? Corrupted? Out of date? Not fast enough?
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Postby NightRaver » Tue Feb 05, 08 11:29 am

i was capable of running W:ET smooth on this computer so i dont think its a ram nor speed problem? it even required 800 MHz to play W:ET and i play it on 534 MHz...
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Postby Gishank » Tue Feb 05, 08 12:12 pm

You only have a 534Mhz Processor? z0mG, and i thought my PC sucked.
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Postby NightRaver » Tue Feb 05, 08 12:13 pm

Gishank wrote:You only have a 534Mhz Processor? z0mG, and i thought my PC sucked.


getting new one soon :'(

probs same one as alex bought :P
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Postby Alex » Tue Feb 05, 08 12:14 pm

magickilla wrote:
Gishank wrote:You only have a 534Mhz Processor? z0mG, and i thought my PC sucked.


getting new one soon :'(

probs same one as alex bought :P

Even though I have some issues with it at the moment. I will let you know when I fixed them.
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