UnrealED DeusExMover

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UnrealED DeusExMover

Postby BadVirgil » Thu Jul 31, 08 7:47 pm

Hello! Can someone tell me in detail how to do because I try to make one and I can't open it.
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Postby ~SaSQuAtCH~ » Thu Jul 31, 08 11:17 pm

Download a tutorial from dxalpha downloads section.
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Postby ~DJ~ » Fri Aug 01, 08 12:08 am

http://tack.planetdeusex.gamespy.com/Ho ... eDoor.html

Finally this time i posted the linky XD
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Postby BadVirgil » Fri Aug 01, 08 12:12 am

Ok but I don't understand the line

**In a normal Unreal map, you would just hit the Create Mover button at this point, but for a Deus Ex mover there is an extra step. Make sure Classes is selected in the Browse drop-down and expand the following items: Actor, Brush, and Mover. Select**

Can explain please?
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Postby Dae » Fri Aug 01, 08 12:35 am

It says, that BEFORE making a mover, in the right part of the screen you need to select Browse: Classes, then click Actor -> Brush -> Mover
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Postby China » Sat Aug 02, 08 6:17 pm

Here's a visual cue, always tends to best best when put into a visual I find.

http://img225.imageshack.us/my.php?imag ... erstx1.png
Last edited by China on Sat Aug 02, 08 6:18 pm, edited 1 time in total.
www.chinnysdeusexblog.wordpress.com
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Postby BadVirgil » Mon Aug 04, 08 3:53 am

Just before I set my DeusEx Mover, they tell me that I can't reset my texture of the door. But I don't know how to make the mover with another texture...
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Postby Dae » Mon Aug 04, 08 9:31 am

BadVirgil wrote:Just before I set my DeusEx Mover, they tell me that I can't reset my texture of the door. But I don't know how to make the mover with another texture...

Open your map in UEd2 and select "show polys" in a menu that appears when you right click on the mover.
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