Problems with server hosting.

Technical issues discussion about your computer and Deus Ex games.

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Problems with server hosting.

Postby ~DJ~ » Sat Jul 11, 09 7:12 am

Hey guys.


Sorry if the question is already asked, I haven't read all of the pages of the pinned topic, so, anyways..

I can't seem to see my server in the list, nor can DXSL, and strange thing is, I can't see many servers through Deus Ex, but in DXSL, it shows ALL. I am currently at Vista, and I think something is wrong there, I had no problems like this in XP, yes, my ports are forwarded, I give my IP to someone, and he/she can connect easily, but cannot see it in the list.

Here's my log:

Log: Log file open, 07/11/09 09:04:55
Init: Name subsystem initialized
Init: Detected: Microsoft Windows 98 4.10 (Build: 67766446)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: DXMP_Area51Bunker?game=DeusEx.DeathMatchGame?-server?log=server.log
Init: Base directory: C:\DeusEx\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: DJPC
Init: User: DJ
Init: Memory total: Phys=261584K Pagef=1835564K Virt=2093056K
Init: Working set: 32000 / 159000
Init: CPU Speed=2826.250777 MHz
Init: CPU Page size=4096, Processors=2
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Log: Bound to DeusEx.dll
Log: Bound to Extension.dll
Log: Bound to ConSys.dll
Log: Loading: Package DeusEx
Log: Loading: Package Core
Log: Loading: Package Engine
Log: Loading: Package Extension
Log: Loading: Package DeusExCharacters
Log: Loading: Package DeusExUI
Log: Loading: Package DeusExItems
Log: Loading: Package Effects
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package ConSys
Log: Loading: Package DeusExSounds
Log: Loading: Package DeusExDeco
Log: Loading: Package UBrowser
Log: Loading: Package UWindow
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
Log: Bound to DeusExText.dll
Log: Loading: Package DeusExText
Log: Loading: Package Ambient
Log: Loading: Package MoverSFX
Log: Loading: Package IpServer
Log: Loading: Package MPCharacters
Init: Unreal engine initialized
Log: Browse: DXMP_Area51Bunker?Name=~¤¥][FGS][ÐJ¥¤~?Class=ActionEvent.AENSF?Team=1?Skin=?Face=?game=DeusEx.DeathMatchGame?-server?log=server.log
Log: Doing load, not loadgame
Log: Current mission number is -1, next is -1
Log: LoadMap: DXMP_Area51Bunker?Name=~¤¥][FGS][ÐJ¥¤~?Class=ActionEvent.AENSF?Team=1?Skin=?Face=?game=DeusEx.DeathMatchGame?-server?log=server.log
Log: Loading: Package DXMP_Area51Bunker
Log: Loading: Package CoreTexMetal
Log: Loading: Package CoreTexDetail
Log: Loading: Package area51textures
Log: Loading: Package Rocket
Log: Loading: Package CoreTexMisc
Log: Loading: Package CoreTexConcrete
Log: Loading: Package CoreTexEarth
Log: Loading: Package Airfield
Log: Loading: Package V_Com_Center
Log: Loading: Package CoreTexGlass
Log: Loading: Package Constructor
Log: Loading: Package OceanLab
Log: Loading: Package G_Station
Log: Loading: Package CoreTexWallObj
Log: Loading: Package Cmd_tunnels
Log: Loading: Package UNATCO
Log: Loading: Package CoreTexSky
Log: Loading: Package NewYorkCity
Log: Loading: Package CoreTexBrick
Log: Loading: Package Area51Bunker_Music
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 34852->34628; refs: 477578
Log: Game class is 'DeathMatchGame'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am DJ-PC (192.168.1.64)
DevNet: TcpNetDriver on port 7790
Log: Server Package: Engine
Log: Server Package: tnag
Log: Loading: Package tnag
Log: Server Package: MMAdvBan110
Log: Loading: Package MMAdvBan110
Log: Server Package: AllanTeleporter2
Log: Loading: Package AllanTeleporter2
Log: Server Package: ActionEvent
Log: Loading: Package ActionEvent
Log: Loading: Package DeusExConAudioAIBarks
Log: Loading: Package DeusExConAudioMission02
Log: Loading: Package DeusExConAudioMission01
Log: Loading: Package DeusExConAudioEndGame
Log: Loading: Package DeusExConAudioHK_Shared
Log: Loading: Package DeusExConAudioMission08
Log: Server Package: DeusExConAudioHK_Shared
Log: Server Package: DeusExConAudioAIBarks
Log: Server Package: DeusExConAudioMission01
Log: Server Package: DeusExConAudioMission02
Log: Server Package: DeusExConAudioMission08
Log: Server Package: DeusExConAudioEndGame
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: RXGrenades3.RXReplacer
Log: Loading: Package RXGrenades3
Log: Spawning: DXTelnetAdmin.TelnetListen
Log: Loading: Package DXTelnetAdmin
Log: Spawning: MMAdvBan110.AdvBanMutator
Log: Spawning: tnag.tnagreplacer
Log: Spawning: ActionEvent.ActionMutator
Log: Spawning: ActionEvent.MatrixMoves
Log: Bringing Level DXMP_Area51Bunker.MyLevel up for play (20)...
ScriptLog: InitGame: ?Name=~¤¥][FGS][ÐJ¥¤~?Class=ActionEvent.AENSF?Team=1?Skin=?Face=?game=DeusEx.DeathMatchGame?-server?log=server.log
ScriptLog: Base Mutator is DXMP_Area51Bunker.Mutator0
Log: Loading: Package DeusExConText
ScriptWarning: UdpServerQuery DXMP_Area51Bunker.UdpServerQuery0 (Function IpServer.UdpServerQuery.PreBeginPlay:0030) BindPort: bind failed
ScriptLog: UdpServerQuery: Port failed to bind.
ScriptLog: DoUplink is not set. Not connecting to Master Server.
ScriptLog: DoUplink is not set. Not connecting to Master Server.
ScriptLog: DoUplink is not set. Not connecting to Master Server.
ScriptLog: [~] launching TelnetAdmin on port 50023
ScriptLog: [~] Checking for the Telnet Query...
ScriptLog: [~] No TelnetQuery found, spawning TelnetQuery
ScriptWarning: TelnetServerQuery DXMP_Area51Bunker.TelnetServerQuery0 (Function IpServer.UdpServerQuery.PreBeginPlay:0030) BindPort: bind failed
ScriptLog: UdpServerQuery: Port failed to bind.

Init: Game engine initialized
Log: Startup time: 2.002115 seconds
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 07/11/09 09:05:17 192.168.1.64:55562
DevNet: NotifyAcceptingChannel Control 0 server Level DXMP_Area51Bunker.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=1100 VER=1100
DevNet: Level server received: LOGIN RESPONSE=547628207 URL=Index.dx?Name=~¤¥][FGS][ÐJ¥¤~?Class=ActionEvent.AENSF?Team=1?Skin=?Face=?lan?Checksum=bf118a77d0881036a8ce55877a43c795
DevNet: Login request: Index.dx?Name=~¤¥][FGS][ÐJ¥¤~?Class=ActionEvent.AENSF?Team=1?Skin=?Face=?lan?Checksum=bf118a77d0881036a8ce55877a43c795
DevNet: Level server received: JOIN
DevNet: Join request: Index.dx?Name=~¤¥][FGS][ÐJ¥¤~?Class=ActionEvent.AENSF?Team=1?Skin=?Face=?lan?Checksum=bf118a77d0881036a8ce55877a43c795
ScriptLog: Team 1
ScriptLog: Login: ~¤¥][FGS][ÐJ¥¤~
Init: *** DEUS EX VERSION Mon Mar 19 12:06:14 2001 v1.112fm ***
ScriptLog: Team 1
Log: Possessed PlayerPawn: AENSF DXMP_Area51Bunker.AENSF0
ScriptLog: All inventory from ~¤¥][FGS][ÐJ¥¤~ is accepted
ScriptLog: class of new player is ActionEvent.AENSF, class of game is DeusEx.DeathMatchGame.
DevNet: Join succeeded: ~¤¥][FGS][ÐJ¥¤~
ScriptLog: Ban Hash Value (~¤¥][FGS][ÐJ¥¤~): 743a55234bac40154f5d484536b445d6
ScriptLog: Administrator logged in.
ScriptWarning: DeathMatchGame DXMP_Area51Bunker.DeathMatchGame0 (Function DeusEx.DeusExMPGame.Killed:0112) Accessed None
NetComeGo: Close TcpipConnection0 07/11/09 09:06:39




And the things at red mostly makes me think that somethings wrong there, also whenever I set DoUplink to true, after I quit DX, or run it again, it suddenly sets it to false, I am guessing that I have some Deja's virus, but that can't be possible (lol)

Somethings really wrong, please help, thanks.

(Yes, ActionEvent.AEPlayer/AENSF is my custom playerclass, nothings wrong with that.)
Last edited by ~DJ~ on Sat Jul 11, 09 7:14 am, edited 1 time in total.
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Postby ~DJ~ » Tue Aug 11, 09 9:44 pm

Bump, can anyone help? :/
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Postby Dae » Tue Aug 11, 09 9:53 pm

~DJ~ wrote:ScriptLog: DoUplink is not set. Not connecting to Master Server.

I'm not sure.

First of all, try setting bDoUplink to true in DeusEx.ini
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Postby ~DJ~ » Tue Aug 11, 09 9:54 pm

Already did, actually. Same thing..


EDIT:


Same ol' stuff..


Servers won't show up correctly, sometimes some like 1-2 servers show up...


And my server has the same ol' problem, won't list, but anyone can join by IP.


EDIT2:


Nobody (noodez, teh.. err... super-rocket dude, not nobody, as in none..) has the same problem now, when he got into Vista..


I am 100% sure it's something with Vista.

Yes, I've tried disabling Firewall, and the new feature of protecting local connection, removed the tick, etc etc.. same stuff.
Last edited by ~DJ~ on Tue Aug 11, 09 9:57 pm, edited 3 times in total.
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Postby Dae » Tue Aug 11, 09 11:31 pm

Are you using Kaspersky?
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Postby ~DJ~ » Tue Aug 11, 09 11:33 pm

No, not at all, Avast only.
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