Mutators?

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Mutators?

Postby Vexus » Sun Oct 18, 09 10:05 pm

DJ said like...they don't work properly without a .int file, and some/a lot of them don't have an .int file, can somebody make a guide on how to make a proper .int file for a mutator? Thanks.
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Postby ~DJ~ » Sun Oct 18, 09 10:41 pm

Argh, I dint said that they wouldn't work properly without an .int file :x

You said that you want them in Mutators menu, so I just told you that an INT file is needed :?
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Postby Vexus » Sun Oct 18, 09 11:20 pm

Yea, but they still don't work properly >.>
ShadowRunner wrote:lol, the mayhem of this thread is huge...

~][FGS][Nobody~ wrote:Is there anything I can put in your mouth to make you stop talking rubbish? :-s

anax wrote:wow you are amazing. like this woman
http://www.youtube.com/watch?v=bl4B9NA-NLE

[FGS]Kalman wrote:Lol I thought for 2-3 months everybody talks like a sir here, then I realised it's the forum's censorship
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