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Endless play

PostPosted: Mon Jul 25, 11 2:39 am
by Shinobi
How could I set server not to change map i.e. ignore kill/time limit?

PostPosted: Mon Jul 25, 11 4:57 am
by ~DJ~
admin set deusexmpgame victorycondition <anything>

it would logspam clients and will cause a lag.

for that.. get Nobody's latest patch, DXVCWarningPatch.. I think it's released.

PostPosted: Mon Jul 25, 11 5:29 am
by Shinobi
cheers just beat ya to it , got it over fgs

PostPosted: Mon Jul 25, 11 5:40 am
by Shinobi
how u edit mtl dj? minimtl224 readme says it not protected but dont build in ucc, only wanna change motd window size n title




soz 4 quality of post kb broke using on-screen one ugh

PostPosted: Fri Jul 29, 11 9:44 am
by ~ô¿ô~Nobody~
From what I know, dejavu's latest minimtl is protected again.

PostPosted: Tue Aug 02, 11 4:44 am
by bambi
yea I tried extending mtlplayer from deja's minimtl and it didn't work.

Alas, it is t18 classified. But one day, I will be a hax0rz!!!!!

PostPosted: Tue Aug 02, 11 8:18 pm
by ~ô¿ô~Nobody~
Well, just because your ucc make crashes doesn't mean that a mod is protected.
The fact that it bases on DXMTL152b1 causes the MakeCommandlet to crash.
For averting such transitive crashes, you can use my "fixed" MTL, that I uploaded to alpha labs ages ago. :)