Hi all, yeah something is up with the masterserver.
The primary masterserver went into maintenance last night, after which a secondary server kicked in.
Deus Ex servers and clients automatically connected to the secondary server, but unfortunately it didn't go flawless.
Here's why:
When a Deus Ex server is started, it checks the masterservers present in the masterserver list and gets the IP associated with each hostname. It then starts sending "I'm alive!" beacons to the IPs it previously retrieved.
Unfortunately, when the IP behind a hostname changes (which is what happened last night), the servers still keep sending beacons to the old IP. Servers that use a timelimit change the map after X minutes (depending on your configuration) and then automatically get the new IP, but servers with a fraglimit keep using the old IP until the server is restarted or the map is changed (a simple servertravel is enough).
To prevent this in the future you can add several masterservers to your DeusEx.ini, so you already connect to the other secondary masterservers.
The hostnames of these are:
- Code: Select all
master.333networks.com
master.noccer.de
ny.master.deusexnetwork.com
ca.master.deusexnetwork.com
fr.master.deusexnetwork.com
The port is the default 27900 on all of these,