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Binds (repost)

PostPosted: Mon Feb 27, 06 6:43 pm
by Dae
I don't know the author of this article (it wasn't me). If anyone knows who made that, please let me know. BBCode by General Joey.

How do I do keybinds?
Open User.INI in your C:\DeusEx\System directory(May differ if you have installed the game in another directory, this is default.). You will notice that all keys are in there twice. The first section is for single player, and the second is for multiplayer. You can put each bind in twice if you want to, but if you only play MP then you just have to put them in the bottom section.
Near the bottom. You will see a list of your key 'bindings' that you have set in game. Just copy and paste any of the below binds to whichever key you want to action that particular bind. Blue is mainly for augs binds,Red is for both gametypes.

For example:
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E=ActivateBelt 9|onrelease ParseLeftClick|ActivateBelt 2

Pressing 'E' brings out a med, releasing it brings out fully loaded weapon in slot 2.

About Aliasses

An alias is used to mainly make things easier. It saves you the trouble of having to type/copy-paste the bind over and over again, and just lets you use a name for it, like TurnAround or MedKit. :) You use the next unused number for the [number] bit. Like
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Aliasses[22]=(Command="YourBind",Alias=NameYouWantToUse)

In this guide 22 is used as default number, however you should change the number to what the next unused number is. After doing that, type the bit after Alias= behind the key you want to use.
Binds

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LeftMouse=ActivateAugmentation 3|Fire|on release ActivateAugmentation 3

This bind enables Targetting/Ballistic Protection, then fires, and when you let go of the mouse button, it disables Targetting/Ballistic Protection. Great if you want to conserve bio.


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ActivateBelt 9|onrelease ParseLeftClick
yourkey=ActivateBelt 0|onrelease ParseleftClick

This bind is for grabbing your MedKit or Biocell.

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Aliases[22]=(Command="Axis aBaseX Speed=+2900.0",Alias=TurnAround)

A tap turns you around so you can face behind you instantly.

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ActivateBelt 9|onrelease ParseLeftClick|ActivateBelt 2

Uses a med then pulls out weapon in belt 2.

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ActivateBelt 1|BuySkills|ActivateBelt 1|BuySkills|ActivateBelt 1
ActivateBelt 2|BuySkills|ActivateBelt 2|BuySkills|ActivateBelt 2
ActivateBelt 3|BuySkills|ActivateBelt 3|BuySkills|ActivateBelt 3
ActivateBelt 4|BuySkills|ActivateBelt 4|BuySkills|ActivateBelt 4
ActivateBelt 5|BuySkills|ActivateBelt 5|BuySkills|ActivateBelt 5
ActivateBelt 6|BuySkills|ActivateBelt 6|BuySkills|ActivateBelt 6
ActivateBelt 7|BuySkills|ActivateBelt 7|BuySkills|ActivateBelt 7
ActivateBelt 8|BuySkills|ActivateBelt 8|BuySkills|ActivateBelt 8
ActivateBelt 9|BuySkills|ActivateBelt 9|BuySkills|ActivateBelt 9
ActivateBelt 0|BuySkills|ActivateBelt 0|BuySkills|ActivateBelt 0

Updates skills and equips the relevent belt item. Can be used on anything. 1 is Heavy, 2 is Pistols, 3 is Rifles, 4 is Melee, 5 is Grenades, 6 is Enviro, 7 is Lockpicks, 8 is Multitools, 9 is Medicine, 0 is Hacking.

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Aliases[22]=(Command="Axis aBaseY Speed=+300.0|Axis aStrafe Speed=-300.0",Alias=ForwardLeft)

Strafes Diagonally (forward left)

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Aliases[22]=(Command="Axis aBaseY Speed=+300.0|Axis aStrafe Speed=+300.0",Alias=ForwardRight)

Strafes Diagonally (forward right)

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Aliases[22]=(Command="ActivateAugmentation 6|onrelease ActivateAugmentation 6",Alias=ADS)

Just keeps on ADS as long as you hold down the key; useful in fights when low on bio or if you want to conserve bio.

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Aliases[22]=(Command="Axis aBaseX Speed=-180.0|Axis aBaseY Speed=+050.0",Alias=CircleLeft)

Circles left

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Aliases[22]=(Command="Axis aBaseX Speed=+180.0|Axis aBaseY Speed=+050.0",Alias=CircleRight)

Circles right

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Aliases[22]=(Command="ActivateBelt 9 | ActivateAugmentation 1"

Pulls out a med and turns on Regen at the same time. This is useful when in combat, and you are getting your ass whooped.

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Aliases[22]=(Command="ShowScores|onRelease ShowScores",Alias=Scores)

This shows the score as long as you keep the Scores button pressed.

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Aliases[23]=(Command="stat net|stat fps",Alias=stats)

This shows your netstats(ping, packetloss etc.), and your current FPS.

How to play dx with out using the cd
In your DeusEx.INI file look for the [Engine.Engine] section and change the line CdPath= to read CdPath=..\


+More info on binds:

http://www.planetdeusex.com/dxmp/advanced/bindings.html

+More info on changing aug sets in game:
http://www.dxalpha.com/forum/viewtopic.php?t=8788

PostPosted: Mon Feb 27, 06 6:50 pm
by Wasted
I remeber that, thats on uhh bowens forums..

PostPosted: Mon Feb 27, 06 6:53 pm
by Dae
~Wasted~ wrote:I remeber that, thats on uhh bowens forums..

I saw this post on many forums, including AAGP, GODZ, DCSB, CG(?)...

PostPosted: Mon Feb 27, 06 8:16 pm
by Snakey
Tis from Jeoh.

PostPosted: Mon Feb 27, 06 8:28 pm
by MainMan
I'm debating whether or not to release MainMan's Prizepack of Binds?

PostPosted: Mon Feb 27, 06 8:32 pm
by Splitter
It's from DCSB's privates, all the members added to it over time. Once we left DX we thought that we should share it with people who might not have any idea about binds : p

PostPosted: Mon Feb 27, 06 8:46 pm
by Dae
[GODZ]Snakey~ wrote:Tis from Jeoh.

Jeoh just formatted it.

PostPosted: Mon Feb 27, 06 9:03 pm
by Cozmo
~MainMan~ wrote:I'm debating whether or not to release MainMan's Prizepack of Binds?


Yes. :D

PostPosted: Mon Feb 27, 06 9:24 pm
by Wasted
Main dont, all our binds gone to wasted, think of the dance hax, all that easy meat u get cause of your binds! Trust me i have the same binds as you, dont.

PostPosted: Mon Feb 27, 06 9:32 pm
by MainMan
~Wasted~ wrote:Main dont, all our binds gone to wasted, think of the dance hax, all that easy meat u get cause of your binds! Trust me i have the same binds as you, dont.


No, you have 4 binds of mine. Med, old snipe bind, old lightlag, and dance. Trust me, there are several binds that i would NOT give to you, knowing what you would do with them and how immature you would get :P

PostPosted: Mon Feb 27, 06 9:38 pm
by Rödewijk
tnx for the target shoot bind :)

PostPosted: Mon Feb 27, 06 10:05 pm
by Allan
Cant that dance effect be made just by spinning the mouse fast or having high mouse sensetivity...?

PostPosted: Mon Feb 27, 06 10:13 pm
by Wasted
not as good as the one we have.

PostPosted: Mon Feb 27, 06 10:19 pm
by MainMan
Allan wrote:Cant that dance effect be made just by spinning the mouse fast or having high mouse sensetivity...?

Well no, not exactly, as the screen itself does not move at a certain rotation speed (while your body is moving). It's not just noobed up random movement, it's all planned out, tested, and perfected.

PostPosted: Mon Feb 27, 06 10:25 pm
by Wasted
(perfected for gamesmajor that is)

PostPosted: Mon Feb 27, 06 10:29 pm
by Cozmo
ive asked before... What is a 'dance hax?'

PostPosted: Mon Feb 27, 06 10:34 pm
by MainMan
~Wasted~ wrote:(perfected for gamesmajor that is)


it works on all servers ive been on.

PostPosted: Tue Feb 28, 06 1:30 am
by Bob
I remember Malachai (old CG) posted lots of admin binds using exec codes.

They were cool and I still use alot of them. :)

PostPosted: Tue Feb 28, 06 5:05 pm
by Siva
Thank you for reposting this.

I fuq-dup my user.ini that I had from like 4 years ago. Before my temporary leave from DX (H).

And if yew wish to know, why I had the user.ini, and not my old CD.

Is because I kept it on a floppy disk.


FD's were the shit back then ;)

PostPosted: Tue Feb 28, 06 5:12 pm
by Allan
.Hunt3r[XII] wrote:Thank you for reposting this.

I fuq-dup my user.ini that I had from like 4 years ago. Before my temporary leave from DX (H).

And if yew wish to know, why I had the user.ini, and not my old CD.

Is because I kept it on a floppy disk.


FD's were the shit back then ;)


OMG! A world without Flash Drives... Unthinkable!

PostPosted: Tue Feb 28, 06 9:07 pm
by Siva
LOL. This is not a one word post.

PostPosted: Wed Mar 22, 06 10:37 pm
by Rödewijk
ActivateAugmentation 0 //Activates Energy Shield/Combat Strength//
ActivateAugmentation 1 //Activates Regeneration//
ActivateAugmentation 2 //Activates EMP Sheild//
ActivateAugmentation 3 //Activates Targetting/Ballistic//
ActivateAugmentation 4 //Activates Speed//
ActivateAugmentation 5 //Activates Vision//
ActivateAugmentation 6 //Activates ADS//

ActivateBelt 0 //Take out a biocell//
ActivateBelt 9 //Take out a medkit//

PostPosted: Wed Apr 05, 06 4:35 pm
by Ste
Thing is with all your binds youll run out of bio real fast and end up as.........well, meat!!

All u need is 1 aug per key 1 for med 1 for bio

click augs on when u need them only otherwise turn them off.

It will take a while to become natural with they keys you choose so u use them without looking. but when the time comes youll be good if u have good aim.

PostPosted: Mon Jun 12, 06 1:48 pm
by [FGS]ShadowRunner
Thank you Thank you Thank you....

I am a total noob who somehow got in to FGS and have been waiting to own a few medbinders...

The old saying - if u can't beat them, join them...

I didn't realize medbind was so simple...

Personally I agree with aug binding, because they are part of your body, but I dont agree with medbinding really, kind of defeats the object of having a kit which needs to be got out and used...

But hey it aint against the roolz...

PostPosted: Mon Jun 12, 06 2:34 pm
by Siva
I personally think that if you can't adapt and improve, and all you do is bitch at those whom have, then you truly shouldnt be playing games lol.

PostPosted: Sat Jul 29, 06 8:17 pm
by [ß]Lost
Can someone help me with that no cd thing? It doesn't work for me :S

PostPosted: Sun Jul 30, 06 10:18 am
by IchoTolot
¤[ß2S]¤Sike wrote:Can someone help me with that no cd thing? It doesn't work for me :S


change
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CdPath=*whateverhereis*
to
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CdPath=

PostPosted: Sun Jul 30, 06 1:06 pm
by Gishank
Is it possible to make a setname bind which creates a random name? E.g i have four names...

Monster
Gishank
Roflbug
scooby

and i want to be able to press the specified key and make it set one of the four names each time i press it, but randomised?

PostPosted: Fri Aug 25, 06 1:16 pm
by [ß]Lost
IchoTolot wrote:
¤[ß2S]¤Sike wrote:Can someone help me with that no cd thing? It doesn't work for me :S


change
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CdPath=*whateverhereis*
to
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CdPath=


Doesn't work :oops:

PostPosted: Fri Aug 25, 06 1:32 pm
by Dae
Is it SoldOut Deus Ex?
+ change CDPath as in DeusEx.ini, as in Default.ini