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~RïçhVíöLënçè~ wrote:I have a big ass gpf problem in DX. Lately when I've been playng, I usually gpf around 15-30 times / map. I even get gpfs when I use my last lockpick or multitoolSo yeah, is there any way to avoid this?
Log: LoadMap: 85.181.12.49:17577/DXMP_Smuggler?Name=¤[ß2S]¤Sürvívë?Class=DeusEx.JCDentonMale?Team=1?Skin=?Face=?Checksum=NoChecksum
DevAudio: Galaxy SetViewport: WindowsViewport0
Log: Loading: Package DXMP_Smuggler
Log: Loading: Package Dockyard
Log: Loading: Package Catacombs
Log: Loading: Package Paris
Log: Loading: Package NYCStreets_Music
Log: Collecting garbage
Critical: UObject::GetFullName
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DXMTL152b1.CBPAugmentationDisplayWindow LastTarget[0])
Critical: UObject::Serialize
Critical: (CBPAugmentationDisplayWindow DXMP_Cmd.MTLNSF7.DeusExRootWindow15.CBPDeusExHUD16.CBPAugmentationDisplayWindow16)
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DeusEx.HUDAmmoDisplay prevSibling[0])
Critical: UObject::Serialize
Critical: (HUDAmmoDisplay DXMP_Cmd.MTLNSF7.DeusExRootWindow15.CBPDeusExHUD16.HUDAmmoDisplay32)
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DeusEx.HUDHitDisplay prevSibling[0])
Critical: UObject::Serialize
Critical: (HUDHitDisplay DXMP_Cmd.MTLNSF7.DeusExRootWindow15.CBPDeusExHUD16.HUDHitDisplay32)
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DeusEx.Crosshair prevSibling[0])
Critical: UObject::Serialize
Critical: (Crosshair DXMP_Cmd.MTLNSF7.DeusExRootWindow15.CBPDeusExHUD16.Crosshair32)
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DXMTL152b1.CBPDeusExHUD Cross[0])
Critical: UObject::Serialize
Critical: (CBPDeusExHUD DXMP_Cmd.MTLNSF7.DeusExRootWindow15.CBPDeusExHUD16)
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DeusEx.DeusExRootWindow HUD[0])
Critical: UObject::Serialize
Critical: (DeusExRootWindow DXMP_Cmd.MTLNSF7.DeusExRootWindow15)
Critical: XTabGroupWindow::Serialize
Critical: XModalWindow::Serialize
Critical: TestReach
Critical: TArray<<
Critical: UObject::SerializeRootSet
Critical: UObject::CollectGarbage
Critical: Cleanup
Critical: UGameEngine::LoadMap
Critical: AttemptLoadPending
Critical: TickPending
Critical: UGameEngine::Tick
Critical: XGameEngineExt::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: UD3DRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/23/07 19:29:54
Log: LoadMap: 85.249.166.196:7780/DXSG_Area51Bunker_V3_152?Name=¤[ß2S]¤ßà!l?Class=DXMTL152b1.MTLJCDenton?Team=1?Skin=?Face=?TeamPreference=0?Checksum=NoChecksum
DevAudio: Galaxy SetViewport: WindowsViewport0
NetComeGo: Close TcpipConnection0 11/01/07 01:23:26
Exit: WinSock shut down
Log: Collecting garbage
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DeusEx.HUDAmmoDisplay Weapon[0])
Critical: UObject::Serialize
Critical: (HUDAmmoDisplay DXSG_CMD_V1.MTLNSF136.DeusExRootWindow4.CBPDeusExHUD5.HUDAmmoDisplay10)
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DeusEx.HUDHitDisplay prevSibling[0])
Critical: UObject::Serialize
Critical: (HUDHitDisplay DXSG_CMD_V1.MTLNSF136.DeusExRootWindow4.CBPDeusExHUD5.HUDHitDisplay10)
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DeusEx.Crosshair prevSibling[0])
Critical: UObject::Serialize
Critical: (Crosshair DXSG_CMD_V1.MTLNSF136.DeusExRootWindow4.CBPDeusExHUD5.Crosshair10)
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DXMTL152b1.CBPDeusExHUD Cross[0])
Critical: UObject::Serialize
Critical: (CBPDeusExHUD DXSG_CMD_V1.MTLNSF136.DeusExRootWindow4.CBPDeusExHUD5)
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DeusEx.DeusExRootWindow HUD[0])
Critical: UObject::Serialize
Critical: (DeusExRootWindow DXSG_CMD_V1.MTLNSF136.DeusExRootWindow4)
Critical: XTabGroupWindow::Serialize
Critical: XModalWindow::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DXMTL152b1.MTLNSF RootWindow[0])
Critical: UObject::Serialize
Critical: (MTLNSF DXSG_CMD_V1.MTLNSF136)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DXMTL152b1. Owner[0])
Critical: UObject::Serialize
Critical: ( DXSG_CMD_V1.1)
Critical: AActor::Serialize
Critical: TestReach
Critical: ULevelBase::Serialize
Critical: ULevel::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class Engine.SkyZoneInfo XLevel[0])
Critical: UObject::Serialize
Critical: (SkyZoneInfo DXSG_CMD_V1.SkyZoneInfo3)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class Engine.ZoneInfo SkyZone[0])
Critical: UObject::Serialize
Critical: (ZoneInfo DXSG_CMD_V1.ZoneInfo1)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Struct Engine.Actor.PointRegion Zone[0])
Critical: UStruct::SerializeBin
Critical: (Class DeusEx.MedicalBot HeadRegion[0])
Critical: UObject::Serialize
Critical: (MedicalBot DXSG_CMD_V1.MedicalBot5)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class Engine.LevelInfo PawnList[0])
Critical: UObject::Serialize
Critical: (LevelInfo DXSG_CMD_V1.LevelInfo0)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DXMTL152b1.MTLTeam Level[0])
Critical: UObject::Serialize
Critical: (MTLTeam DXSG_CMD_V1.MTLTeam1)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DXMTL152b1.MTLManager [0])
Critical: UObject::Serialize
Critical: (MTLManager DXSG_CMD_V1.MTLManager1)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class MMUserInterface170.MMUIPlayer [0])
Critical: UObject::Serialize
Critical: (MMUIPlayer Entry.MMUIPlayer2)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DXMTL152b1.MTLPRI Owner[0])
Critical: UObject::Serialize
Critical: (MTLPRI Entry.MTLPRI19)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class DXMTL152b1.MTLGRI PRIArray[0])
Critical: UObject::Serialize
Critical: (MTLGRI Entry.MTLGRI0)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class MMUserInterface170.MMUIGameInfo GameReplicationInfo[0])
Critical: UObject::Serialize
Critical: (MMUIGameInfo Entry.MMUIGameInfo0)
Critical: AActor::Serialize
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class Engine.LevelInfo Game[0])
Critical: UObject::Serialize
Critical: (LevelInfo Entry.LevelInfo0)
Critical: AActor::Serialize
Critical: TestReach
Critical: ULevelBase::Serialize
Critical: ULevel::Serialize
Critical: TestReach
Critical: UGameEngine::Serialize
Critical: (DeusExGameEngine Transient.DeusExGameEngine0)
Critical: XGameEngineExt::Serialize
Critical: TestReach
Critical: TArray<<
Critical: UObject::SerializeRootSet
Critical: UObject::CollectGarbage
Critical: Cleanup
Critical: UGameEngine::LoadMap
Critical: AttemptLoadPending
Critical: TickPending
Critical: UGameEngine::Tick
Critical: XGameEngineExt::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: UD3DRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/01/07 01:24:40
Log: Loading: Package CoreTexDetail
Log: Loading: Package CoreTexGlass
Log: Loading: Package UNATCO
Log: Loading: Package Catacombs
Log: Loading: Package CoreTexConcrete
Log: Loading: Package Paris
Log: Loading: Package CRDMBugFix1b9
Log: Loading: Package DXMapVote100
Init: Shut down moving brush tracker for Level DX.MyLevel
Log: Collecting garbage
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class MMUserInterface180.MMUIGameData MMUISJI[0])
Critical: UObject::Serialize
Critical: (MMUIGameData Entry.MMUIGameData0)
Critical: AActor::Serialize
Critical: TestReach
Critical: ULevelBase::Serialize
Critical: ULevel::Serialize
Critical: TestReach
Critical: UGameEngine::Serialize
Critical: (DeusExGameEngine Transient.DeusExGameEngine0)
Critical: XGameEngineExt::Serialize
Critical: TestReach
Critical: TArray<<
Critical: UObject::SerializeRootSet
Critical: UObject::CollectGarbage
Critical: Cleanup
Critical: UGameEngine::LoadMap
Critical: AttemptLoadPending
Critical: TickPending
Critical: UGameEngine::Tick
Critical: XGameEngineExt::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/05/08 01:26:07
¤[ß2S]¤Sürvívë wrote:I see![]()
It only happens on RTKM. I only play on that server, and it just stops me from playing the server for the rest of the night. Which was like 3 hours ago
~[A]Kaiden~ wrote:Don't ask them, they'll just blame CRDM lol.
Not sure what that GPF actually means though.
¤[ß2S]¤Sürvívë wrote:Hmm ok thanks, just replace the files Alex?
~þsÿçhø~ wrote:So really, save the current ini to a folder, re-install, and then put the ini you kep there?
Log: Log file open, 05/08/08 21:54:13
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.0 (Build: 6001)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: INI=DeusExSP.ini
Init: Base directory: C:DeusExSystem
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: ../
Init: Computer: VISTAULTIMATEPC
Init: User: Stefan
Init: Memory total: Phys=2095756K Pagef=4194303K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2210.022947 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow!
Log: Bound to DeusEx.dll
Log: Bound to Extension.dll
Log: Bound to ConSys.dll
Log: Loading: Package DeusEx
Log: Loading: Package Core
Log: Loading: Package Engine
Log: Loading: Package Extension
Log: Loading: Package DeusExCharacters
Log: Loading: Package DeusExUI
Log: Loading: Package DeusExItems
Log: Loading: Package Effects
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package ConSys
Log: Loading: Package DeusExSounds
Log: Loading: Package DeusExDeco
Log: Loading: Package UBrowser
Log: Loading: Package UWindow
Log: Bound to IpDrv.dll
Log: Bound to Nephthys.dll
Log: Loading: Package IpDrv
Log: Bound to DeusExText.dll
Log: Loading: Package DeusExText
Log: Loading: Package Ambient
Log: Loading: Package MoverSFX
Log: Loading: Package IpServer
Log: Loading: Package MPCharacters
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: Initializing DirectDraw
Log: DirectDraw drivers:
Log: display (Primary Display Driver)
Init: DirectDraw initialized successfully
Init: DirectInput initialized successfully.
Init: Client initialized
Log: Bound to Render.dll
Log: Loading: Package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: entry.dx
Log: Loading: Package Entry
Log: Loading: Package Title_Music
Log: Loading: Package DXMTL152b1
Log: Game class is 'MTLGameInfo'
Log: Bringing Level Entry.MyLevel up for play (0)...
DXMTL: InitGame:
DXMTL: Base Mutator: Entry.CBPMutator0
Log: Browse: DX.dx?Name=Dextruktor?Class=DXMTL152b1.MTLJCDenton?Team=0
Log: Doing load, not loadgame
Log: Current mission number is -1, next is -1
Log: LoadMap: DX.dx?Name=Dextruktor?Class=DXMTL152b1.MTLJCDenton?Team=0
Log: Loading: Package DX
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Render
Log: Garbage: objects: 35372->35371; refs: 401755
Log: Game class is 'MTLGameInfo'
Log: Bringing Level DX.MyLevel up for play (0)...
DXMTL: InitGame: ?Name=Dextruktor?Class=DXMTL152b1.MTLJCDenton?Team=0
DXMTL: Base Mutator: DX.CBPMutator1
Init: Initialized moving brush tracker for Level DX.MyLevel
ScriptLog: Team 0
ScriptLog: Login: Dextruktor
Init: *** DEUS EX VERSION Mon Mar 19 12:06:14 2001 v1.112fm ***
ScriptLog: Team 0
Log: Bound to otpUIfix.dll
Log: Loading: Package otpUIfix
Log: otpUIfix >> Function hooking complete, DetourTransactionCommit returned code 0
Log: Possessed PlayerPawn: MTLJCDenton DX.MTLJCDenton0
ScriptLog: All inventory from Dextruktor is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to OpenGLDrv.dll
Log: Initializing OpenGLDrv...
Log: Enter SetRes()
Init: Using pixel format 3
Init: GL_VENDOR : Microsoft Corporation
Init: GL_RENDERER : GDI Generic
Init: GL_VERSION : 1.1.0
Init: GL_EXTENSIONS : GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
Init: Device supports: GL_EXT_bgra
Init: Device supports: GL_EXT_paletted_texture
Init: Depth bits: 32
Log: MinLogTextureSize = 2
Log: MaxLogTextureSize = 8
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 3.357525 seconds
DevMusic: Load music: Music Title_Music.Title_Music
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::DrawFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: Error reentered: Flushed locked cache object 00008A1A.00090018
Critical: FMemCache::FlushItem
Critical: FMemCache::Flush
Critical: UEngine::Flush
Critical: UEngine::Exec
Critical: UGameEngine::Exec
Critical: DDeusExGameEngine::Exec
Critical: UPlayer::Exec
Critical: UViewport::Exec
Critical: UWindowsViewport::Exec
Critical: APlayerPawn::execConsoleCommand
Critical: UObject::ProcessEvent
Critical: (MTLJCDenton DX.MTLJCDenton0, Function DeusEx.DeusExPlayer.Interpolating.Fire)
Critical: UObject::ScriptConsoleExec
Critical: (MTLJCDenton DX.MTLJCDenton0)
Critical: UPlayer::Exec
Critical: UViewport::Exec
Critical: UWindowsViewport::Exec
Critical: UInput::ExecInputCommands
Critical: ExecAlias
Critical: UInput::Exec
Critical: UViewport::Exec
Critical: UWindowsViewport::Exec
Critical: UInput::ExecInputCommands
Critical: XInputExt::Process
Critical: UEngine::InputEvent
Critical: UWindowsViewport::CauseInputEvent
Critical: UWindowsViewport::UpdateInput
Critical: UViewport::ReadInput
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: XGameEngineExt::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/08/08 21:54:30