I'm trying to creal (create+steal) a lastmanstanding mod. I have a unrealscript source of a lastmanstanding mod for unreal tournament and now I'm trying to get it to work with Deus ex.
I was wondering. Can I create variables in PlayerReplicationInfo?
- Code: Select all
//=============================================================================
// PlayerReplicationInfo.
//=============================================================================
class PlayerReplicationInfo expands ReplicationInfo
native nativereplication;
var string PlayerName; // Player name, or blank if none.
Like, I would need the variables, "bOutOfLifes" and "MaxLifes."