I can upload a really rough beta, not really intended for an official release. I can't take any credit for models/textures. This is just my own personal playthrough mod. But some things will make it into the one I am releasing.
This no longer has the fucky AI that Modern Combat once had.
I believe I had a couple versions.
1)Weapon damage is much higher, bit more realistic. On higher difficulties one bullet to the head can kill you. Ammo is more plentiful.
2)Weapons are a lot closer to Vanilla, things can be bullet spongy depending on the caliber. Ammo is a bit scarce.like the vanilla game.
3)Vanilla-Ish Damage, New enemy types that function as a type of mid boss.
AirControl is boosted. What does this mean? It enhances movement quite a bit. This lets you do some Parkour-ish stuff. You can even "Trimp" off of a few ramps using the speed aug.
Dodging: Dodge incoming attacks by jumping sideways or backwards. Move in the desired direction and press [Crouch+JUMP] to execute.
Long JUMP: Moving Forward with the Speed Augmentation. Crouch JUMP to do a long vertical jump at the cost of jump height. *Useful for launching yourself silently at enemies with a melee weapon or Shotgun, or just traversing pits that have low ceilings.
Air Strafe: Used the mouse and strafe keys to slightly change direction midair. Speed Aug amplifies this. Useful for dropping down a ledge to the next floor or ledge below.
Goomba Stomp: Land on top of an enemies head for lethal damage. Useful as a combo attack with a melee weapon. Use the air Strafe to master this.
Mantle: Climb a ledge by holding space. (BUGGY AF due to biomod jank, but it's a bit better now)
Battering Ram: Combining the Speed Aug and Muscle Aug can send bigger objects sliding into enemies for a KO. (Running into a couch that an NPC is sitting on will basically cause them to collide. Does non lethal damage)
YEET: With the muscle Aug, nearly every throwable object becomes a non lethal projectile. Have Chair, will KO. TNT Crates now become throwable grenades.
https://drive.google.com/file/d/104qa0h ... p=drivesdkI think this is version 2. This was for more of a personal play through. I no longer have the OG mod.
Performance was an issue, mainly with overhauled textures. Preaching fixed this, but menu load time wasn't the best. I recommend playing this without the overhaul texture mod. Can ignore the folder (System TNM)
I'm working on a new mod that uses more Vanilla Style weapons, but will focus more on game play.
Misc: I tried optimizing this Deus Ex.u for steam deck. Certain items are now easier to pickup. Think of it as a compromise between the PC and PS2 from radius on items. I'm still working on an aim assist for controller/steam deck support.