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Protocol
doesn't care about augmented people


Joined: 06 Dec 2005
Posts: 5996
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PostPosted: Sun Dec 02, 07 1:30 pm    Post subject: Reply with quote

Deus Ex without Augs would be stupid. One step closer to EVERY OTHER FPS.

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Mr. Tastix
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PostPosted: Sun Dec 02, 07 1:54 pm    Post subject: Reply with quote

Yeah, Augs is what makes DX stand out... hence why I don't like playing DXMP with 0-Augs as I could just play fucking CSS or UT for the same experience - just faster.

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Protocol
doesn't care about augmented people


Joined: 06 Dec 2005
Posts: 5996
Location: ¿Que Pasa?

PostPosted: Sun Dec 02, 07 2:16 pm    Post subject: Reply with quote

I wouldn't go as far as saying Augs is what makes DX Stand out, but it definitely changes things.

For example, skills like hacking and turrets make DX Stand out.


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James
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PostPosted: Sun Dec 02, 07 2:18 pm    Post subject: Reply with quote

Alot of games are imitating augs these days, games such as Haze.

They're failing because they simply have these powerups for action use only.


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xProtocol Rain
Death and Destruction


Joined: 28 Aug 2005
Posts: 1999
Location: Georgia (the 'states)

PostPosted: Wed Dec 05, 07 8:11 am    Post subject: Reply with quote

LTKJAY wrote:
Quote:
I actually think it might be good on a 360. I'm somewhat looking forward to it.


I wouldn't, 2009-2010?, I'd rather have it on the next-generation console.
If it was made a console game, it would be 8 hours long too thanks to limited 1 DVD disc potential and the bootup from disc.


I suppose. But I can't help but wonder if they were to somehow find a way past that? Surprised

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James
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PostPosted: Wed Dec 05, 07 8:12 am    Post subject: Reply with quote

I get very annoyed that they haven't introduced multi discs games since the PS1, I loved that about them.

However, DX spread by discs? Mad


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