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Deus Ex (usually abbreviated "DX") is a first-person role-playing singleplayer game developed by Ion Storm's Austin office (the company was closed in 2005) and published by Eidos Interactive on June 22, 2000. The game uses heavily-modified Unreal Tournament '99 engine and although it was planned as solely a singleplayer game, the multiplayer was later added. The developer has also released a Software Development Kit (SDK), allowing players to modify the standard game and create add-ons.
Singleplayer
You play as a nano-augmented rookie UNATCO ("United Nations Anti Terrorist Coalition") agent with codename JC Denton in a dystopian world of the near future (2050s). The world is turned to chaos by global corporations, terrorism and cureless pandemia, called "Gray Death". Following the storyline, JC Denton finds out that things are not as simple, as they seem.
Deus Ex has a very flexible gameplay, characterized by ability to choose in every its aspect: from a set of augmentations in JC's body to the world's future. All situations can be solved in a variety of ways dependent upon the individual playstyle and views of the player on the state of affairs. Deus Ex includes typical elements of RPG games, such as organizable inventory, skillpoints, division into minor and primary tasks, etc.
Multiplayer
The multiplayer mode of the game has inherited peculiarity of the singleplayer, including skillpoints and augmentations. Even though Deus Ex Multiplayer (usually abbreviated as "DXMP") has a remarkable gameplay compared with the mighty of the industry, it did not become so popular, as the singleplayer, mainly due to the difference between release dates. But although the community is small, it remains being lively and creative. It has also overcome geographical barriers and most of the games are played by people all over the world. There are plenty of mods, allowing to play the game in a variety of ways.
Read more: Invisible War, Deus Ex 3, Snowblind.
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