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Dae wrote:When this community tries to solve a common problem all together, it comes apart at the seams.
Psychotic wrote:This only happens because of the server owners having different opinions than the players and other server owners though.
Dae wrote:Psychotic wrote:This only happens because of the server owners having different opinions than the players and other server owners though.
What I meant - there always were people with alternative logic... For example, when Dogny hosted a fake server with "new TestZone version" (while it was old) with our player names in it, there were people who supported him because "alpha thinks that they own the community".
cataclyzm wrote:A modification, in itself, are an augger's worst enemy. It contradicts to their original opinion that DX should be played in its pure form.
Stefan wrote:cataclyzm wrote:A modification, in itself, are an augger's worst enemy. It contradicts to their original opinion that DX should be played in its pure form.
They have no life.
cataclyzm wrote:Stefan wrote:cataclyzm wrote:A modification, in itself, are an augger's worst enemy. It contradicts to their original opinion that DX should be played in its pure form.
They have no life.
Au contraire my friend, some of the most skilled Deus Ex players are auggers. Augging itself is a very fun gametype and something all Deus Ex players should know how to play.
DNA wrote:Skill is Deus Ex is jumping into someone, turn spy drone on, detroy it so they lose bio, but you're in the air cuaes you jumped with speeg aug and they lose.
So the skill really, is in the user.ini.
cataclyzm wrote:Stefan wrote:cataclyzm wrote:A modification, in itself, are an augger's worst enemy. It contradicts to their original opinion that DX should be played in its pure form.
They have no life.
Au contraire my friend, some of the most skilled Deus Ex players are auggers. Augging itself is a very fun gametype and something all Deus Ex players should know how to play.
~MainMan~ wrote:cataclyzm wrote:Stefan wrote:cataclyzm wrote:A modification, in itself, are an augger's worst enemy. It contradicts to their original opinion that DX should be played in its pure form.
They have no life.
Au contraire my friend, some of the most skilled Deus Ex players are auggers. Augging itself is a very fun gametype and something all Deus Ex players should know how to play.
Is it all about skill, really? If you want to play for "skill" go play Call of Duty or some other intensive games. Deus ex was never about how good you are in combat, so the auggers are going against their "Puritan" logic by trying to make Deus Ex into Counter Strike.
DNA wrote:In Deus Ex everyone runs around with GEPS, HE, or are just the classical Sniper + assault people where you can't tell who will win a fight because it's luck.
DNA wrote:Deus Ex is all about binds + reactions.
The Grand Inquisitor wrote:I think Mainman was mistaking "skill" to reaction times.
The Grand Inquisitor wrote:I disagree. [...]
Whereas Deus Ex one needs to avoid bursts of Assault Rifle fire or duck out of the way of a sniper, tactically use a medikit so it doesn't break up their fire-rate and augs add even more of a twist.
~MainMan~ wrote:cyberpunk, philosophical reasoning and conspiracy theories
~MainMan~ wrote:"DXMP" had nothing in common with Deus Ex itself.
Dae wrote:I fail to imagine a multiplayer deathmatch game with~MainMan~ wrote:cyberpunk, philosophical reasoning and conspiracy theories
Dae wrote:oh really? what about augs, skills, inventory items, weapons, interface, engine, graphics, similar maps etc?
My statement was made as a response to quote cited. I wished to correct the error that Call of Duty requires skill.~MainMan~ wrote:If you want to play for "skill" go play Call of Duty or some other intensive games.
~MainMan~ wrote:No, but many of the custom mods / maps of Deus Ex come close.
~MainMan~ wrote:cyberpunk, philosophical reasoning and conspiracy theories
~MainMan~ wrote:The things you mentioned don't make Deus Ex different from other games.
Dae wrote:~MainMan~ wrote:The things you mentioned don't make Deus Ex different from other games.
They do, at least I don't know any other game with similar combination of augs, skills, inventory items, weapons, interface, engine, graphics and maps![]()
A concept is nothing without realization.
Dae wrote:What custom maps and mods combine multiplayer deathmatch with~MainMan~ wrote:cyberpunk, philosophical reasoning and conspiracy theories
of original Deus Ex?
(Except failed co-op project, obviously).