DNA wrote:In Deus Ex everyone runs around with GEPS, HE, or are just the classical Sniper + assault people where you can't tell who will win a fight because it's luck.
No. In DXMP, that is the case. Deus Ex is something completely different.
DNA wrote:Deus Ex is all about binds + reactions.
No. That's DXMP. Deus Ex is all about logic, social interaction, and astutely judged combat where needed.
The Grand Inquisitor wrote:I think Mainman was mistaking "skill" to reaction times.
No, I wasn't. You are mistaking DXMP for Deus Ex.
The Grand Inquisitor wrote:I disagree. [...]
Whereas Deus Ex one needs to avoid bursts of Assault Rifle fire or duck out of the way of a sniper, tactically use a medikit so it doesn't break up their fire-rate and augs add even more of a twist.
No, I disagree.
You guys forget that whilst Deus Ex was the brainchild of Spector which racked up awards and had huge success, DXMP was created by his subordinates in a period of months, purely
as a marketing tool to secure the fanbase.
It is no coincidence that soon after the emergence of DXMP, there appeared the development of a Co-operative mod, because players felt that "DXMP" had nothing in common with Deus Ex itself. Now however, most players have forgotten that and treat Deus Ex as a shitty FPS. If you want that, go play some mind-numbing games such as COD or Crysis, where all that matters is the graphics and how fast you can pull out a rifle or whatever, and the actual game content has little to no significance.
Where in DXMP do you see the cyberpunk, philosophical reasoning and conspiracy theories, that made Deus Ex famous and, dare I say it, interesting? Nowhere, because it's a shitpile, so anyone trying to "stay true" to it, is mistaken because DXMP is already a bastardisation of the ideals of Deus Ex.