Suggestion - Special Character Limit Mutator

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Suggestion - Special Character Limit Mutator

Postby Jon » Tue Nov 14, 06 6:41 pm

This has been bugging me ever since I joined DXMP...

Ever been killed by somebody, and half the time you can't even decipher the name because the killed by message omits special characters?

I imagine this to be fairly easy to some, but impossible to work out how to do for others, but would it be such a bad idea for someone to take a crack at a mutator that omits these special characters from a server, for performance purposes?
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Postby Imperial » Tue Nov 14, 06 7:02 pm

Some people make their name with the special character so without the special characters it says something else.
They won't be happy!!
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Postby MrBlackDX » Tue Nov 14, 06 7:27 pm

People will argue that they need special characters to decrease the capability of impersonators
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Postby Imperial » Tue Nov 14, 06 8:07 pm

One example I have seen of a dx player dealing with preventing his impersonation and letting peope know it is him, was using a phrase "Hello folks." Something like that.
Of course, then they can just impersonat that too.

Yes, as Mr.Black has mentioned, the special characters can help prevent others from impersonating you.
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Postby Snakey » Tue Nov 14, 06 9:15 pm

Couldn't you just make a mutator that allows special characters to show up on the "killed by" message instead?
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Postby Jon » Tue Nov 14, 06 10:40 pm

Snakey wrote:Couldn't you just make a mutator that allows special characters to show up on the "killed by" message instead?


theres the issue with the font not actually having the characters in its list...
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