Hey guys! This trigger changes your mesh along with the texture as you choose the class from the UED. Works for both MP and SP. Its unprotected, as I don't like protecting anyways
Preview:
Special thanks to Cozmo for helping me! thanks mate.
tat message is removable, some people will think that its annoying to see a message, so I made a bool so you can change your mesh along with the texture without letting the player noticing it by simply changing the "bShowMessage" bool to false. :O