
Sexy,yes?
Moderator: Forum Guards
€$ñãkÚ¥€ wrote:Ah yes.
But they will be made to activate augs, put into a mod and compiled very soon.
€$ñãkÚ¥€ wrote:They work in Multiplayer? o_O
Besides, these Hybrid vials look sexier
// This is a simple example that gives speed aug to player
// via frobbing the can
class SpeedAugCan extends DeusExPickup;
state activated
{
function beginstate()
{
DeusExPlayer(Owner).AugmentationSystem.GivePlayerAugmentation(class'AugSpeed');
destroy();
}
}
defaultproperties
{
bActivatable=True
ItemName="Speed Enhancement Augmentation Cannister"
PlayerViewOffset=(X=30.00, Y=0.00, Z=-12.00)
PickupViewMesh=LodMesh'DeusExItems.AugmentationCannister'
ThirdPersonMesh=LodMesh'DeusExItems.AugmentationCannister'
LandSound=Sound'DeusExSounds.Generic.PlasticHit1'
Icon=Texture'DeusExUI.Icons.BeltIconAugmentationCannister'
largeIcon=Texture'DeusExUI.Icons.LargeIconAugmentationCannister'
largeIconWidth=19
largeIconHeight=49
Description="Some gabber."
beltDescription="SPEEDAUG"
Mesh=LodMesh'DeusExItems.AugmentationCannister'
CollisionRadius=4.31
CollisionHeight=10.24
Mass=40.00
Buoyancy=40.00
}
// This is a simple example that gives speed aug to player
// via frobbing the can
class SpeedAugCan extends DeusExPickup;
// In case if you want different skins for each can
enum ESkinColor
{
SC_Speed,
SC_Cloak
};
var() ESkinColor SkinColor;
var() class<Augmentation> AugType;
// In case if you want different skins for each can
function BeginPlay()
{
Super.BeginPlay();
switch (SkinColor)
{
case SC_Speed: Skin = Texture'YourTexture'; break;
case SC_Cloak: Skin = Texture'YourTexture2'; break;
}
}
state activated
{
function beginstate()
{
DeusExPlayer(Owner).AugmentationSystem.GivePlayerAugmentation(AugType);
destroy();
}
}
defaultproperties
{
AugType=class'AugSpeed'
bActivatable=True
ItemName="Augmentation Cannister"
PlayerViewOffset=(X=30.00, Y=0.00, Z=-12.00)
PickupViewMesh=LodMesh'DeusExItems.AugmentationCannister'
ThirdPersonMesh=LodMesh'DeusExItems.AugmentationCannister'
LandSound=Sound'DeusExSounds.Generic.PlasticHit1'
Icon=Texture'DeusExUI.Icons.BeltIconAugmentationCannister'
largeIcon=Texture'DeusExUI.Icons.LargeIconAugmentationCannister'
largeIconWidth=19
largeIconHeight=49
Description="Some random crap."
beltDescription="AUGCAN"
Mesh=LodMesh'DeusExItems.AugmentationCannister'
CollisionRadius=4.31
CollisionHeight=10.24
Mass=40.00
Buoyancy=40.00
}
Magus wrote:Slight problem with that... It makes it harder to summon them (if you ever feel the need to) and change which aug they activate.
Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.