Meh mod

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Meh mod

Postby ShadowMaster » Sun Jan 08, 06 5:57 pm

I am making a mod at the moment and it seems to going quite well :D

I have made so far :

A flamethorwer type weapon
Sword type weapon
Assault rifle type weapon ( with exploves rockets O_O)
A book that spews bolts o.o


What other weapon types do you think I need :?:
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Postby Wasted » Sun Jan 08, 06 6:58 pm

Maybe packages,e.g. a stealth package, u use it, u get black clothes, a weapon thats sound reduced, a weapon thats invisible and a black gun.
Also a demolition pack, an assault pack, all kinds of stuff.

That just camer out randomly anyone here can use that idea

Edit: screw the last bit u ahve to ask me before u use that :)

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Postby Allan » Sun Jan 08, 06 7:19 pm

Yea, just dont set a 3rd person mesh for invisible weapon, You could use the code from the Funline clothing packages for use of alternate skins, and look in the "Statistics" page in Editing Issues, one of them has something like what you want for the weapon packages.
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Postby Wasted » Sun Jan 08, 06 7:22 pm

Does that mean I had a good idea? kwl.

On with the good ideas, before I have seen a gun that when it sees a target it says "target aquirred" thats taken form a robot I think but thats beside the point. Couldnt u make a auto aiming gun using that? just do somehting twith the script and make it auto firing?

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Postby MrBlackDX » Sun Jan 08, 06 7:27 pm

Do you model as well Shadow Master?
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Postby Wasted » Sun Jan 08, 06 7:30 pm

Well im guessing he does judging from what he said..
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Postby MrBlackDX » Sun Jan 08, 06 7:32 pm

~€Wasted€~ wrote:Well im guessing he does judging from what he said..


how do you know if he does or doesnt, now until HE answers kindly stop stating your meaningless opinions
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Postby Wasted » Sun Jan 08, 06 7:36 pm

sorry, Im gonna try and think of some ideas, I apologise.
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Postby MainMan » Sun Jan 08, 06 8:16 pm

~€Wasted€~ wrote:Does that mean I had a good idea? kwl.

On with the good ideas, before I have seen a gun that when it sees a target it says "target aquirred" thats taken form a robot I think but thats beside the point. Couldnt u make a auto aiming gun using that? just do somehting twith the script and make it auto firing?

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I've already made an auto gun :P you just look at someone and it starts firing. I took the idea from your PM to me. (dont worry i gave you credit for the idea in the source)
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Postby Wasted » Sun Jan 08, 06 8:30 pm

cheers, Told ya it was easy. Does it work well? which file u put it in?
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Postby MainMan » Sun Jan 08, 06 8:36 pm

~€Wasted€~ wrote:cheers, Told ya it was easy. Does it work well? which file u put it in?

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Postby Wasted » Sun Jan 08, 06 9:19 pm

Wouldnt it be cool if u could modify turrets to shoot something else? lag turret, we could torture people in the room of the lag turret
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Postby Allan » Sun Jan 08, 06 10:09 pm

Lol, like set it so shoot fire that does no damage, but shoots it at a sh1t fast rate, so they lag out... XD ROFLMAO!
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Postby MainMan » Sun Jan 08, 06 10:13 pm

Yeah bowen made a projectile turret (or maybe it's not his, but he posted it on NPF).

No lag is much more advanced than lots of fire. It fire a multitool shaped projectile that upon hitting you sends you about 600 messages saying "LAG" (per shot), and there are about 10 shots per second :P
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Postby ShadowMaster » Mon Jan 09, 06 5:41 pm

Mainman thats your lag rifle :lol:
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Postby Wasted » Mon Jan 09, 06 8:25 pm

Lag wagon aswell, Im think You remmeber mainmans- party and the dropping HE? And the admin room? We could use dxers as guinea pigs and drop all kinds of stuff, lagwagon, fire lag turrets, drop lag greandes, itll be brilliant!

(we have to dress up as scientists though)

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Postby MainMan » Mon Jan 09, 06 8:39 pm

no, MainMans_LagAcademy
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Postby Allan » Mon Jan 09, 06 10:03 pm

Hmm, i suppose for cool lag based weapons, you could have ones with infinite loops of projectile spawns, like 'RocketWP' Summons a LAM on exploding, which summons 2 emp nades, which summon 4 gas nades, which summon some other cool stuff, which summon the modded rocketWP's, and the cycle goes on... but make sure the lag always gets took up by X2 with every time a new projectile is spawned XD
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Postby MainMan » Mon Jan 09, 06 10:39 pm

Allan wrote:Hmm, i suppose for cool lag based weapons, you could have ones with infinite loops of projectile spawns, like 'RocketWP' Summons a LAM on exploding, which summons 2 emp nades, which summon 4 gas nades, which summon some other cool stuff, which summon the modded rocketWP's, and the cycle goes on... but make sure the lag always gets took up by X2 with every time a new projectile is spawned XD


No, think about why I abused clientmessage to make lag. The Client gets the lag, but the server (in theory), stays Lag-Free. Of course in reality, if a player is lagging, then it does lag the server too, but in the case of the lagrifle, only very slightly.

Lagwagon however has a lot of side-effect lag, but thats still in testing.

Your idea would just bollocks up the whole server!! :P
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Postby Allan » Mon Jan 09, 06 11:01 pm

lol, thought that was the idea XD

you could do a gun where changing the ammo type changes the lag type.

1 mode for server lag, one for clients(Other than self), and one for clients(Yourself), so you could abuse the lagout style of clientmessages to make a getaway, aid another to do the same, or just fuck up the server XD (Make ammo limit on server fsking version max of 1 or 2, and make it's ammo so scarce, that it seems like 20mm is everywhere!)

Wait, why am i giving ideas! (Runs to make LagBotGun v1.0) :typing:
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Postby MainMan » Mon Jan 09, 06 11:06 pm

Allan wrote:Wait, why am i giving ideas! (Runs to make LagBotGun v1.0) :typing:

too late mate. My server > adminlogin > summon nailage.lagrifle
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Postby Allan » Mon Jan 09, 06 11:09 pm

Doh! You beat me to everything... :cry:
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Postby ~ô¿ô~Nobody~ » Tue Jan 10, 06 5:17 pm

what's the point of that rifle anyways? :shock:
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Postby Cozmo » Tue Jan 10, 06 5:23 pm

his alternative to kicking
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MPConversations - A tool for creating multiplayer RPG stuff
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Postby ~ô¿ô~Nobody~ » Tue Jan 10, 06 5:37 pm

oh lol.. i see

that does make a point XD
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