
Moderator: Forum Guards
Function Fire(float Value)
{
local Int Jam;
local Pawn P;
Jam=Rand(100)+1; //Its got +1 so it goes from 1 to 100, not 0 to 99. Just easier for me =)
If (Jam==100)
{
GoToState('Reload');
Pawn(Owner).ClientMessage("Your Sub-Machine Gun jammed... Attemting to fix.");
ReloadTime=3;
mpReloadTime=3;
}
else if(Jam<100)
{
Super.Fire(Value);
ReloadTime=Default.ReloadTime;
mpReloadTime=Default.mpReloadTime;
}
Else
{
Pawn(Owner).ClientMessage("Unrecognised Variable");
}
}
±Tantalus[AW]± wrote:Ok Cata I'm not gonna apply pressure on you because I know you are very busy since people realised you could make models.
XII//:Prod1gy wrote:Would I be right in thinking that not all women would like a penis in they're ass?
And imagine how expensive your pants would be.
EXACTLY.
Bob wrote:XII//:Prod1gy wrote:Would I be right in thinking that not all women would like a penis in they're ass?
And imagine how expensive your pants would be.
EXACTLY.
Their.
I don't mind most grammar mistakes, but that one is inexcusable.
They are does not mean their or there. They are = They're.
±Tantalus[AW]± wrote:Yeah, I mean do you learn English in school or what?
±Tantalus[AW]± wrote:Allan, how do you make a random event such as a jam? I want to SA80 to have stoppages occasionally and you have to hit the bullet out of the chamber.
±Tantalus[AW]± wrote:Why am I an asshole then Cata?
±Tantalus[AW]± wrote:Fine I'll call you Derek then.
But really sometimes you are so hypocritical.
±Tantalus[AW]± wrote:Name one way in which I am hypocritical