by Osiris » Mon Nov 26, 07 6:47 am
in my portal mod, i wish to nix fall damage, but have damage from guns etc still. ive tried ReducedDamageType=fell, but after looking at takedamage and Landed in DXPlayer, thats not going to fly so to speak. at this point in time, i can only think to extend MTL's playerclass, and for the AperatureScience mod i will do that anyway, but wan't planning on doing this early in the mod. Any ideas?