
due to recent tests under DXMP conditions, the rpg like system of upgrading and buying part is f*cked. it used a car to window system and i tried making it work the other way around and allowing it in the cars repli, but that didnt work for god knows why... so instead cars will just have preset weapons and stats in DXMP, so far there are 4 types of guns(including the new repeater weapon) and 3 types of vehicles (van, helicopter, ridable dragon-greasel thing) and probably some more on their way, i will probably make two new videos soon and post the links here about the new weapon and the new ridable vehicle. current stats are for each weapon are as follows:
Assault Gun: 1 shot spread, 5 damage per round, maximum of 10 rounds per second, red muzzle flash, 500 ammo per gun
Assault Shotgun: 5 pellet spread, 6 damage per pellet, maximum of 1.81 rounds per second, green muzzle flash, 150 ammo per gun
Machine RPG: 1 shot spread, 100 damage per rocket with a blast radius of 80, maximum of 4.16 rounds per second, no muzzle flash, 100 ammo per gun
Repeater: 6 shot spread(25% worse accuracy), 8 damage per pellet, maximum of 1.33 rounds per second, blue muzzle flash, 100 ammo per gun
please note that all weapons are dual wielded and all weapons have unlimited ammo in DXMP
also, ive been getting cleanup errors in multiplayer, this is the last thing preventing me from releasing it in mp. Any help would be much appreaciated , and I'd be glad to give you anyone who helps some credit. The mod will be protected but will be released with enough source for others to easily make custom vehicles.
With many

's, WCCC
F*cking college... you're not my best friend anymore.