Moderator: Forum Guards
Title : Sinfonia
Version : 1.0
Release Date : 25/6/98
Filename : marty2.zip
Author : Marty Howe
Email Address : marty@sympac.com.au
Web Page :
Description : Unreal Deathmatch Map
...
Extended description:
--------------------
Unreal DM map aboard a space cruiser.
Copyright / Permissions
-----------------------
This level is copyrighted by Marty Howe 1998.
[b]Authors may NOT use this level as a base to build additional levels.[/b]
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!
You MAY distribute this UNR through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.
===========================================================
Basic Info:
===========================================================
Title: Speed Mine
Version: 1.0
Release Date: 7/28/1999
Author: -=OuT=-
Email: boom@cableone.net
Recommended Players: 2-4
Additional Credits to: UnrealEd.net: great tutorials. :-D
===========================================================
Comments:
===========================================================
This is a small level I made because I wanted a fast-paced
map that ran well on my aged machine and was suitable for
the two player games my friends and I play so often on my
micro two computer LAN. It gets extremely crazy with four
players, and that's the way I prefer to play it. It has
almost zero eye candy, but It plays fast as hell, and that's
how I like em'.
-=OuT=-
===========================================================
Copyrights/Permissions:
===========================================================
[b]Go ahead and do whatever you want with this, but give me
credit somewhere.[/b] If you're going to use it in a way that
you'll gain money from it (putting it on a compilation CD
or something like that) let me know so I can brag to my
friends and whatnot.
Poor wrote:Why would anyone take copywrites for Unreal maps seriously? Especially for ones that are 14 years old. I really doubt someone would care a map they made 14 years ago was converted for DXMP. And if they did take issue with it (only a jackass would), what are they going to do? Sue you?
Unfortunately that doesn't count for the DXMP community.James wrote:Sure there's also protecting it against knockoff duplicates, but there's always the community of videogames to strike out against that, copyright helps against it too.
Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
~ô¿ô~Nobody~ wrote:Unfortunately that doesn't count for the DXMP community.
19:27 - ★✔啊 NESTEA THE STALLION 啊✔★: in reply to your shit
19:27 - ★✔啊 NESTEA THE STALLION 啊✔★: yes the map protection tool was stupid
19:27 - ★✔啊 NESTEA THE STALLION 啊✔★: but obviously anticheat needs to be protected
19:27 - ★✔啊 NESTEA THE STALLION 啊✔★: (and rather not handled by a dejavu)
19:28 - Surprise!: of course
19:28 - Surprise!: my argument isnt about anti cheat
19:28 - ★✔啊 NESTEA THE STALLION 啊✔★: you might wanna clear that up
James wrote:Keeping stuff open sourced as much as possible helps people to learn. That's my simple argument.
edit: Not entirely relating to the above posts, but just how I feel anyway
atrey65789 wrote:Hey lol That was my topic lol and are you wanting people to help you or what? lol Cause I have a few converted maps.
atrey65789 wrote:Yeah, I can do that BUT... Do you have The Textures?
atrey65789 wrote:Wow... You really go all out on converting... thats awesome! And to be honest, thats acually what I do... Export and Import. But hey, It works! lol And When I convert, I make the maps as original as possable.
atrey65789 wrote:Alright, I mean, Thats not all I do is Export, Import, and say Im done, I do some work on it, But thats just placing the weapons in the maps, and doing all the lighting. BTW, are you putting regular deus ex guns in the converted maps? or are you placing weapons from tnag in there?
James wrote:To be fair you should just port them over if you're willing to, and remove if they bother to ask for C&D.
And seriously, I would love to see people forbid the map protection tool. A stagnating tool in a stagnant multiplayer game upon the week of its final release?, haha.
atrey65789 wrote:But ya gotta remember... there are those people out there who will download the map, Totally ruin it, put it on their server, and say that the creator made it.
It's the creators OWN decision whether he wants to save his/her intellectual property from being stolen and/or getting defaced.James wrote:atrey65789 wrote:But ya gotta remember... there are those people out there who will download the map, Totally ruin it, put it on their server, and say that the creator made it.
Oh no!, who would do such a vile and evil thing to someone who would have posted it on a database of sorts complete with date?
Who cares?, educate.
Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
~ô¿ô~Nobody~ wrote:It's the creators OWN decision whether he wants to save his/her intellectual property from being stolen and/or getting defaced.
It's not up to you to judge about it.
James wrote:Anyway enough about that, thanks for everyone else who replied. I'll say it again Lurker; just do it and worry about it later because I don't see much coming your way. If you do hear from the company (or rather a legal affiliate) they'll most likely only make a small move against it. Good luck.
China wrote:Hi Lurker, any updates on this ?