Hello one and all
There are four things I will be announcing;
1st - I am going to be starting up the project again
2nd - Nobody may or may not be continuing on with the project, in light of this he has given me the source code.
3rd - Considering the serious work of [A] members on the mod, I am very willing to accept DXAG as an [A]lpha project, whether or not Dae wants to take this or discard it is his choice, but I would like to thank everyone who has made a genuine effort for the mod.
Alex (Original coder)
Nobody (Further Version coder)
Mainman (Mapping, and part coder, Landerneau being his signature role in DXAG)
Daedalus (Constant support for DXAG in technical aspects, as well as other implementation, the character skins for example)
Spiderbot aka LongCat (2 or 3 really good maps contributed to the project, the latest being a masterpiece which unfortunetely hasnt really been implemented on our end, but WILL be in the next release)
Derek (For his early attempts on modelling and brilliant support)
Smookie (For a shit map)
DXMS (For letting me nick their maps and converting them, breakout being my fave which has had a recent revamp)
Any other mappers/implementation contributers (who i have not mentioned already, apologies)
All the beta testers (for the official testers and the guys who loved my mod the moment they saw a test server up they joined and so became part of an important process)
All of the people who have played, and loved, and then perfected strategies on DXAG
All of the people who have shown real support on the forums and websites around
Special Thanks goes to Dejavu (for hosting my mod, and then destroying DXMP, in that order)
4th - The team, (comprising of myself, and my keyboard), require many extras to carry on with the next version.
Models/Code - New weapons;
Soldier: .44 Caliber Magnum Revolver/Desert Eagle
http://world.guns.ru/handguns/hg16-e.htm
or
http://world.guns.ru/handguns/hg83-e.htm
Sniper: Beretta M93R or Glock-18
http://world.guns.ru/handguns/hg15-e.htm
or
http://world.guns.ru/handguns/hg137-e.htm
Engineer: "Long" Double Barrelled Shotgun (about 2-3 feet length barrel)
No relevant picture to show as of yet
Stealth: MP5-SD3 (Submachine Gun)
http://world.guns.ru/smg/smg14-e.htm
Brute: Plasma Pistol
No relevant picture to show as of yet
Also, a new Grenade model to replace the LAM model would be nice, CS style.
Maps;
We have had a lot of maps since the 2nd (and kindof 3rd release) for the mod, some have been fully implemented, some have been implemented but not tested, and some maps were appalling
Keep them coming, and also some good map conversion ideas for currently existing maps.
Also, a new map which implements some of the SG function, (primarily the teleporters) would be sexual, so if anyone wants to undertake that, I would cream myself.
Code;
I'm looking for a dedicated high-level coder to in some way "replace" Nobody, however this does not mean he has left or will not be doing any further work on the project, but if another very decent/reliable coder wants to take up the reigns i would be very grateful.
The last requirement is not a priority, but would be very toight to have.
A website, or at least a bunch of webpages on a current DX website (im looking at you Alpha)
I will be very willing to create an FAQ/History/Installation Guide etc for a website if it is made.
Say if alpha wanted to extend their website for my mod, (as an example of course) i will do all the long ranty text bits i am famous for
Otherwise everyone, lets hope some real progress gets made on DXAG
And Dejavu has some kind of organ failure